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<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"><channel><docs>https://bugs.returnofreckoning.com/</docs><link>https://bugs.returnofreckoning.com/</link><description><![CDATA[Return of Reckoning Bugtracker - Issues]]></description><title>Return of Reckoning Bugtracker - Issues</title><image><title>Return of Reckoning Bugtracker - Issues</title><url>https://bugs.returnofreckoning.com/images/ror-logo2.png</url><link>https://bugs.returnofreckoning.com/</link><description><![CDATA[Return of Reckoning Bugtracker - Issues]]></description></image><language>en</language><category>All Projects</category><ttl>10</ttl><dc:language>en</dc:language><sy:updatePeriod>hourly</sy:updatePeriod><sy:updateFrequency>1</sy:updateFrequency><item><title>0025629: Little Typo</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25629</link><description><![CDATA[In the second-to-last line of the **Black Crag** description in the **History &amp; Lore** tab of the **Tome of Knowledge**, there is a typo. It currently reads:&lt;br /&gt;
&lt;br /&gt;
&quot;Wyvern and and Orcs&quot;&lt;br /&gt;
&lt;br /&gt;
It should read:&lt;br /&gt;
&lt;br /&gt;
&quot;Wyvern and Orcs&quot;]]></description><category>General</category><pubDate>Wed, 29 Jul 2026 16:08:03 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25629</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25629#bugnotes</comments></item><item><title>0025628: Shoulder Token Leaf Vale</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25628</link><description><![CDATA[Was doing Dralel the Whitefire Matron and we killed her same millisecond the rune priest crashed and White Lion and Warrior Priest Shoulders dropped we needed on them waited and waited did the entire dungeon and relogged and nothing ever came.]]></description><category>Dungeons</category><pubDate>Wed, 29 Jul 2026 16:06:07 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25628</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25628#bugnotes</comments></item><item><title>0025627: The Guild Leader has been inactive</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25627</link><description><![CDATA[Description&lt;br /&gt;
&lt;br /&gt;
The Guild Leader has been inactive since May 29, 2026 Nugos. More than two months have passed, but the guild leadership was not automatically transferred to me, despite my officer rank within the guild.&lt;br /&gt;
&lt;br /&gt;
At some point, the guild leadership appears to have been assigned to another player without my knowledge or any notification.&lt;br /&gt;
&lt;br /&gt;
Expected Behavior&lt;br /&gt;
&lt;br /&gt;
After the Guild Leader has been inactive for the required period, guild leadership should be automatically transferred according to the current guild leadership succession rules.&lt;br /&gt;
&lt;br /&gt;
Actual Behavior&lt;br /&gt;
&lt;br /&gt;
The original Guild Leader has been inactive for more than two months, but the expected transfer of leadership did not occur.&lt;br /&gt;
&lt;br /&gt;
Furthermore, the guild leadership appears to have been transferred to another player without any notification or explanation.&lt;br /&gt;
&lt;br /&gt;
Steps to Reproduce&lt;br /&gt;
Have a guild with an active Guild Leader.&lt;br /&gt;
The Guild Leader becomes inactive.&lt;br /&gt;
Wait for the required inactivity period to expire.&lt;br /&gt;
Check the current Guild Leader and guild leadership history.&lt;br /&gt;
Additional Information&lt;br /&gt;
Guild Leader inactive since: May 29, 2026&lt;br /&gt;
Time elapsed: More than 2 months&lt;br /&gt;
Reporter: Guild Officer&lt;br /&gt;
Issue: Automatic guild leadership transfer did not occur as expected&lt;br /&gt;
&lt;br /&gt;
Please investigate whether the automatic guild leadership transfer system is functioning correctly and check the guild's leadership history to determine why the leadership was assigned to another player.]]></description><category>General</category><pubDate>Wed, 29 Jul 2026 16:01:05 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25627</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25627#bugnotes</comments></item><item><title>0025626: Last boss in a QP doesn't pop</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25626</link><description><![CDATA[In the quest &quot;Nothing in vain&quot; given by Dr. Heino in Faewul's rest, the boss named Sinikar doesn't apear in the last degree of the quest, so it remains impossible to finish.&lt;br /&gt;
&lt;br /&gt;
Dans la quête &quot;Nothing in vain&quot; donnée par le docteur Heino le long de la route près du bois du pendu dans les ruines de Faewulf's rest, le boss de fin nommé Sinikar n'apparait pas dans le dernier degré de la quête et donc ne peut pas être tué comme demandé, rendant la quête impossible à terminer.]]></description><category>Quests</category><pubDate>Wed, 29 Jul 2026 11:06:03 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25626</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25626#bugnotes</comments></item><item><title>0025615: [PTS] Swift Flames/close quarters only works Pink Horror</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25615</link><description><![CDATA[Multiple times on the construct when slotted with swift flames for 50% cast reduction for next casted ability, unless I summon pink horror first, Blue Horror and Flamer are still full cast time. Have tried with having a Blue Horror, Flamer summoned before hitting Surging Violet Fire and casting Surging Violet Fire before summoning either Blue Horror, Flamer and had the same result. Pink Horror will summon with the cast reduction and once it is summoned THEN swift flames will make Blue Horror and Flamer summon with the 50% cast time reduction.&lt;br /&gt;
&lt;br /&gt;
Secondary bug when close quarters and swift flames are equipped only the pink horror is summoned in 0.3 seconds. Swift flames will not make the Blue Horror/Flamer be summoned in 0.3 seconds.]]></description><category>Abilities</category><pubDate>Tue, 28 Jul 2026 21:04:19 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25615</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25615#bugnotes</comments></item><item><title>0025623: PTS - Shadowstep</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25623</link><description><![CDATA[Tooltip needs a fix]]></description><category>Abilities</category><pubDate>Tue, 28 Jul 2026 21:01:23 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25623</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25623#bugnotes</comments></item><item><title>0025624: PTS - Swift Strikes</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25624</link><description><![CDATA[Tooltip needs a fix]]></description><category>Abilities</category><pubDate>Tue, 28 Jul 2026 20:59:38 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25624</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25624#bugnotes</comments></item><item><title>0025596: Velkaris Nightblade (Saphery Destro Keep Boss) Casting Beneficial Buff On Order Players</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25596</link><description><![CDATA[when fighting this boss as an order character, it will routinely buff you with a buff similar to DoK m4]]></description><category>General</category><pubDate>Tue, 28 Jul 2026 00:55:47 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25596</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25596#bugnotes</comments></item><item><title>0025619: Missing Knight Enervating 1h weapon</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25619</link><description><![CDATA[I'm reporting again that the Knight is missing a 1h sword with +4 morale.&lt;br /&gt;
Level 37 Enervating +4 morale version.&lt;br /&gt;
My previous report was closed with the explanation that the weapon exists, but I just wasn’t lucky enough—and neither were others—to get it to drop.&lt;br /&gt;
&lt;br /&gt;
That’s not true. This weapon isn’t in the game.&lt;br /&gt;
It has never dropped from the relevant mobs, even though I’ve obtained over a dozen of the same type for IB/SM/Ch/BG/BO at the same time.&lt;br /&gt;
It’s not on the AH. No one has ever listed it.&lt;br /&gt;
&lt;br /&gt;
As proof, I’m attaching screenshots from &lt;a href=&quot;https://rorplanner.pages.dev/,&quot; rel=&quot;noopener&quot;&gt;https://rorplanner.pages.dev/,&lt;/a&gt; which draws data from the game’s database.]]></description><category>General</category><pubDate>Tue, 28 Jul 2026 00:54:39 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25619</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25619#bugnotes</comments></item><item><title>0025622: PTS - Magus : Indigo Fire</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25622</link><description><![CDATA[On public test server&lt;br /&gt;
Indigo Fire of Change :&lt;br /&gt;
When screamer spawns, magus regular pet switches to aggressiv&lt;br /&gt;
Also warning : if several magus cast the spell, they each spawn a screamer]]></description><category>Abilities</category><pubDate>Mon, 27 Jul 2026 19:23:57 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25622</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25622#bugnotes</comments></item><item><title>0025603: [Engi] Invader 10ft Range Bonus does not increase AA range</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25603</link><description><![CDATA[As mentioned in the title, the 5pc Invader Bonus, &quot;+10 ft increased range&quot;, only increases the range of your skill.&lt;br /&gt;
The range of the auto attack stays at 100 feet.&lt;br /&gt;
&lt;br /&gt;
Not sure if other classes are affected as well.]]></description><category>Abilities</category><pubDate>Mon, 27 Jul 2026 18:49:25 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25603</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25603#bugnotes</comments></item><item><title>0025621: The Gold Aspis of Naggarond shield quest is currently bugged.</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25621</link><description><![CDATA[This is a very minor bug in that the shield quest counts capturing Shining way once counts for three captures thus allowing for the shield to be attained earlier.]]></description><category>Quests</category><pubDate>Mon, 27 Jul 2026 17:43:54 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25621</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25621#bugnotes</comments></item><item><title>0025618: Engineer Handguns will glitch out and not fire or will play the melee animation.</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25618</link><description><![CDATA[When shooting anyone or anything at range with a handgun the animation will glitch out and not work. Sometimes you shoot nothing (but the damage still applies to the target) and no &quot;bullet animation&quot; appears as well as audio will not play. Sometimes it's ghost bullets and sometimes you are swinging a wrench at range for the attack animation instead.]]></description><category>General</category><pubDate>Mon, 27 Jul 2026 00:02:44 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25618</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25618#bugnotes</comments></item><item><title>0025617: squig herder pet despawn</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25617</link><description><![CDATA[the pet disappears often when traveling the maps while in squig armour and i have to resummon often.]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 22:09:30 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25617</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25617#bugnotes</comments></item><item><title>0025616: Squig Ability Lots o' Arrers does not respect line of sight</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25616</link><description><![CDATA[The skill Lots o' Arrers  does respect line of sight for cast but if the target moves out of line of sight during the channel, it does not break. This is far too overpowered.]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 20:47:07 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25616</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25616#bugnotes</comments></item><item><title>0023699: Server-side TCP socket does not appear to be configured for TCP_NODELAY</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=23699</link><description><![CDATA[It looks like the server tick rate is 20 FPS, which should result in game state update packets being sent to clients every 50ms on average. Based on analysis of the ACK timings seen on the game's TCP connection, the server does not send new packets until the previous TCP segment has been ACKed, so users with a ping higher than 50ms will have multiple update packets batched into a single TCP segment, increasing their latency.&lt;br /&gt;
&lt;br /&gt;
This strongly suggests that Nagle's Algorithm is active on the server side of the TCP socket, causing game update packets to be buffered at the OS level while there's an outstanding TCP segment. This is made worse as the game client runs with TCP delayed acks enabled per Windows defaults (I'm pretty sure the OS API to control this didn't even exist back then), adding even more latency. A pcap from a US West player showed only 5-7 packets per second were being received. It's possible the client buffers some of the game state to reduce the effects of latency, but there should still be some noticeable impact from this.&lt;br /&gt;
&lt;br /&gt;
This can be fixed on the game server by disabling Nagle's Algorithm with the TCP_NODELAY socket option (Socket.NoDelay = true in C#) on client socket connections. Doing so should result in 20 FPS updates to all clients regardless of how high their latency is, improving the responsiveness of the game for players with higher pings. As the server is already buffering updates for the tick rate, I don't believe any other changes would be needed, so this could be a very impactful one-line fix.]]></description><category>General</category><pubDate>Sun, 26 Jul 2026 19:14:10 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=23699</guid><comments>https://bugs.returnofreckoning.com/view.php?id=23699#bugnotes</comments></item><item><title>0025614: PTS - Improvised Upgrades + Unholy Empowerment</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25614</link><description><![CDATA[Improvised Upgrades + Unholy Empowerment - the engi+magi buff showing their damage % - has been removed]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 16:33:11 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25614</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25614#bugnotes</comments></item><item><title>0025592: Engi flame turret (and maybe Magus too didnt tryed) just dont do anything</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25592</link><description><![CDATA[Engi flame turret when summoned dont launch any spell and dont answer pet command]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 15:09:51 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25592</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25592#bugnotes</comments></item><item><title>0025613: PTS - Pet autoattacks</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25613</link><description><![CDATA[All ranged pet autoattacks defence check for parry and not dodge/disrupt. &lt;br /&gt;
&lt;br /&gt;
Currently affects all turrets, minions and squig pets.]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 15:09:36 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25613</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25613#bugnotes</comments></item><item><title>0025608: PTS - Magus : Chaotic Attunement</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25608</link><description><![CDATA[On public test server&lt;br /&gt;
The magus tactic Chaotic Attunement bugs for the pink horror&lt;br /&gt;
Daemon is instantly summoned but magus still cast the spell&lt;br /&gt;
Only happens while standing still]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 14:31:02 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25608</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25608#bugnotes</comments></item><item><title>0025612: PTS - Pet tooltips</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25612</link><description><![CDATA[The tooltips for pets is not updated. The description of updated stat inheritance and the different perks is missing, compared to what is listed in the PTS notes.&lt;br /&gt;
&lt;br /&gt;
All turrets, minions and squigs need an update.]]></description><category>Abilities</category><pubDate>Sun, 26 Jul 2026 14:23:34 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25612</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25612#bugnotes</comments></item><item><title>0025611: PTS - War Crest Tins from refund arent giving crests properly</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25611</link><description><![CDATA[Refunding ranked rings give you 40 of these &quot;war crest tins&quot; with 250 crests a-piece in them.  Using one of these boxes gives a backpack is full error, most likely cause it tries to give you 250 in your main bag at once, notices thats not possible, and deletes what you opened as a result. Similar bug to the one already on main server where crests randomly overflow and delete if your main bag is very full.]]></description><category>General</category><pubDate>Sun, 26 Jul 2026 03:41:43 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25611</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25611#bugnotes</comments></item><item><title>0025609: magus channel starting and also continuing with no LOS</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25609</link><description><![CDATA[Multiple times today and yesterday, Magus channel continuing after LOS broken, multiple times has started with no LOS.]]></description><category>Scenarios</category><pubDate>Sat, 25 Jul 2026 17:43:31 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25609</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25609#bugnotes</comments></item><item><title>0025607: PTS-Drakwald-Magus-Flame's Kiss tactic: Hidden effect or missing text descrition.</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25607</link><description><![CDATA[While testing the &quot;Flame's Kiss&quot; tactic for undefendable attacks in IC on the &quot;Training Construct&quot; I noticed an significant damage difference on &quot;Flickering Red Fire&quot; if the tactic is sloted.&lt;br /&gt;
The dummy seems to get an huge bonus for mitigation if the tactic &quot;Flame's Kiss&quot; is sloted.&lt;br /&gt;
&lt;br /&gt;
It also seems to work the same way against players. After some Testing I might think it has to do something with the targets toughness, as if there is an hidden multiplier for your targets toughness if you slot the tactic.]]></description><category>Abilities</category><pubDate>Sat, 25 Jul 2026 11:04:54 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25607</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25607#bugnotes</comments></item><item><title>0025605: No Sound in Old Dwarf Road</title><author></author><link>https://bugs.returnofreckoning.com/view.php?id=25605</link><description><![CDATA[No music or ambient sound plays inside the Old Dwarf Road scenario. The map itself it dead silent. Turning music/effects off/on does not fix the issue.]]></description><category>Scenarios</category><pubDate>Sat, 25 Jul 2026 00:25:05 +0000</pubDate><guid>https://bugs.returnofreckoning.com/view.php?id=25605</guid><comments>https://bugs.returnofreckoning.com/view.php?id=25605#bugnotes</comments></item></channel></rss>
