View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0011328 | Return of Reckoning | General | public | 2023-08-13 03:34 | 2023-12-09 15:20 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0011328: Interrupts don't interrupt casts properly, castbar/animation stay stuck | ||||
Description | Reporter: Zeviun Instead of stopping a cast, interrupts (tested with bg taunt and crushing anger) force cast ability/animation into a stuck state. Tested and reproduced several times on archmage, but also happened to me on shaman during gameplay. Possibly larger issue https://vimeo.com/256332157 | ||||
Tags | Ability | ||||
Commenter: Laurentz18 I've been having a small issue with my zealot getting stuck in the channeling animation. It makes me think I am still hitting a target when I am not. I was thinking it was occurring randomly after my target died or moved out of range/LOS. Your observation may help explain why, perhaps I am getting interrupted during channeling. |
|
This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 03:34 | ReturnOfReckoning | New Issue | |
2023-08-13 03:34 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 03:34 | ReturnOfReckoning | Note Added: 0020015 | |
2023-12-09 15:20 | MaxHayman | Note Added: 0041376 | |
2023-12-09 15:20 | MaxHayman | Status | new => closed |