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IDProjectCategoryView StatusLast Update
0014649Return of ReckoningGeneralpublic2024-06-20 00:35
ReporterReturnOfReckoning Assigned ToEmissary  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionno change required 
Summary0014649: Siege engines' "ability bar" doesn't disappear.
DescriptionReporter: Austherus

Expected behavior and actual behavior:
Siege engines' "ability bar" for casting their attacks doesn't disappear after you leave them. It also shows the wrong name, sometimes it's a ranged skill, sometimes it's something else completely random. On the screenshots you can see the pack mule summoning skill being displayed after leaving the rock lobber.

Steps to reproduce the problem:
Just use any of the siege equiment at any of the starting areas, probably happens with other areas too, but I couldn't test.

Testing Screenshots/Videos/Evidences (always needed):
![Gerksie_000](https://user-images.githubusercontent.com/53320075/61919777-7c946580-af2d-11e9-828f-61fa9fb517dc.jpg)
![Gerksie_006](https://user-images.githubusercontent.com/53320075/61919778-7c946580-af2d-11e9-9e47-62952ebbcffb.jpg)
TagsMinor

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Issue History

Date Modified Username Field Change
2023-08-13 03:57 ReturnOfReckoning New Issue
2023-08-13 03:57 ReturnOfReckoning Tag Attached: Minor
2024-06-20 00:35 Emissary Assigned To => Emissary
2024-06-20 00:35 Emissary Status new => closed
2024-06-20 00:35 Emissary Resolution open => no change required