View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0016666 | Return of Reckoning | General | public | 2023-08-13 04:11 | 2023-12-09 15:18 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0016666: Pounce Animation Bug | ||||
Description | Reporter: RasmusRB White lion pounce animation has been bugged for a while (since marauder sprint animation bug, if I recall correctly). The original animation is similar to that of the Cull the Weak ability. **Expected behavior and actual behavior:** The original animation is similar to that of the Cull the Weak ability. **Steps to reproduce the problem:** **Testing Screenshots/Videos/Evidences (always needed):** https://www.youtube.com/watch?v=ICFzfRDpWqs -> first 10s of video. | ||||
Tags | Ability, Trivial, Visual | ||||
Commenter: Kaelang What should it look like? Video please. |
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Commenter: RasmusRB Linked one in ticket, here's another - apologies for quality. https://www.youtube.com/watch?v=bmwQcG_TmoM |
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Commenter: Kaelang So which one is the animation from RoR, VS the one from live? |
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Commenter: RasmusRB 2nd video link is from live. RoR: https://youtu.be/fWAGw1A3JKk |
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This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:11 | ReturnOfReckoning | New Issue | |
2023-08-13 04:11 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:11 | ReturnOfReckoning | Tag Attached: Trivial | |
2023-08-13 04:11 | ReturnOfReckoning | Tag Attached: Visual | |
2023-08-13 04:11 | ReturnOfReckoning | Note Added: 0030958 | |
2023-08-13 04:11 | ReturnOfReckoning | Note Added: 0030959 | |
2023-08-13 04:11 | ReturnOfReckoning | Note Added: 0030960 | |
2023-08-13 04:11 | ReturnOfReckoning | Note Added: 0030961 | |
2023-12-09 15:18 | MaxHayman | Note Added: 0041146 | |
2023-12-09 15:18 | MaxHayman | Status | new => closed |