View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0018156 | Return of Reckoning | General | public | 2023-08-13 04:20 | 2023-12-09 15:17 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0018156: KD on stealthed character make you automatically lose the target | ||||
Description | Reporter: fagio1989 **Expected behavior and actual behavior:** Knockdown on a stealthed character make you lose 100% the target and it's impossible for the attacker to keep on fighting losing the advantage. (If it was intended to be like this I apologize in advance) **Testing Screenshots/Videos/Evidences (always needed):** https://www.youtube.com/watch?v=YALLFOpeTis Personal Notes: In a game full of of AOE CCs and DMGs it's a good thing that stealth doesn't break, even the variance of % to lose a stealthed target while chasing it is needed obvsly, but KD make your target invisibile until the end of the effect. Have a nice day, good job! | ||||
Tags | Ability, Combat Mechanics | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:20 | ReturnOfReckoning | New Issue | |
2023-08-13 04:20 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:20 | ReturnOfReckoning | Tag Attached: Combat Mechanics | |
2023-12-09 15:17 | MaxHayman | Note Added: 0041047 | |
2023-12-09 15:17 | MaxHayman | Status | new => closed |