View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0019129 | Return of Reckoning | General | public | 2023-08-13 04:27 | 2023-12-09 15:16 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0019129: [Zealot] Tzeentch's Cry projectile doesn't reach enemy, timing mismatch with damage | ||||
Description | Reporter: Zomega-WAR <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> **Expected behavior and actual behavior:** Expected: Ranged damaging abilities that have a projectile appearance do damage when the projectile hits the opponent. Actual: Tzeentch's Cry applies the damage the moment the projectile appears (there is a small animation prior to this that the Zealot does). At long range the projectile only gets half-way to the target before vanishing. Moments later when it should've struck the opponent an effect is played to show it hitting. Basically: damage is applied at the start of the projectile instead of the end, and the projectile speed/lifetime doesn't work properly at long range. This is a visual/cosmetic issue mostly as the damage still gets applied. **Steps to reproduce the problem:** 1) Get Zealot 2) Cast Tzeentch's Cry on a target at about 60ft+ away. **Testing Screenshots/Videos/Evidences (always needed):** <!-- Drag and drop an image file here to include it directly in the bug report, no need to upload it to another site --> 1) Bolt still in flight but damage has been applied already: ![image](https://user-images.githubusercontent.com/60266177/121782884-aa2b3c00-cba3-11eb-8314-2632bbaa233b.png) 2) Bolt and blue ball vanish here ![image](https://user-images.githubusercontent.com/60266177/121782899-bca57580-cba3-11eb-89fb-6d43c6976da5.png) 3) Moments later a flash appears on the enemy when the bolt/ball should've hit ![image](https://user-images.githubusercontent.com/60266177/121782943-07bf8880-cba4-11eb-9c5d-ab82d997d9a9.png) <!-- Note that game critical and game breaking bugs may award a manticore/griffon (realm specific) at the leads discretion however, asking for one instantly disqualifies you from this reward. --> | ||||
Tags | Ability, Visual | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:27 | ReturnOfReckoning | New Issue | |
2023-08-13 04:27 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:27 | ReturnOfReckoning | Tag Attached: Visual | |
2023-12-09 15:16 | MaxHayman | Note Added: 0040927 | |
2023-12-09 15:16 | MaxHayman | Status | new => closed |