View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0019369 | Return of Reckoning | General | public | 2023-08-13 04:28 | 2023-12-09 15:15 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0019369: [City Siege Stage 3] Punt in IC Lord Room may teleport Champion back to spawn | ||||
Description | Reporter: Rubyeclipse-war <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> Note: This bug is a continuation of previously closed issue 0015707: https://github.com/WarEmu/WarBugs/issues/15707 **Expected behavior and actual behavior:** **Expected:** During City Siege stage 3, when fighting in the I.C. Throne room, players will hit a barrier if punted and remain in the arena. **Actual behavior:** As the Destro Tank Champion, I was punted off the side and out of bounds. After falling for some time, I was teleported back to the Destruction spawn, still alive, and still as a Champion. The PQ did not update, so order was unable to damage the lord and I was impervious within the spawn area. The timer at 10 minutes would still circumvent this bug, but it could be used to waste people's time -- in this case, I stepped back out into the fight and allowed myself to be killed so things could progress. **Steps to reproduce the problem:** The barrier appears to function in most locations in the throne room, but there must be at least one spot where it does not. I was standing near the Destruction side of the middle bridge when the first punt happened, and I was punted West/Southwest. Two images attached: 1. Image of the rough location I was standing when Punted. (This is taken in regular IC and not the actual city fight.) 2. Image of the fight / chat after the bug occurred for minor proof. (Just chat log.) This is just for reference, and is also not far from the location I was at when punted. **Testing Screenshots/Videos/Evidences (always needed):** ![Punt Area Example](https://user-images.githubusercontent.com/60584990/127882224-56b1e62b-8fd9-404f-8fa1-572937fd5f85.jpg) ![Shot from lord fight](https://user-images.githubusercontent.com/60584990/127882315-028d6b50-5588-4509-b038-e92759535687.jpg) | ||||
Tags | Ability, City Siege, Combat Mechanics | ||||
Commenter: Rubyeclipse-war Adding that there may be one additional location where players can become stuck / fall through the floor in IC Stage 3 if Destro pushes to the Order side for the final fight. (Reported in by Badolgio on RoR discord.) Images / details: ![south IC terrain bug 1](https://user-images.githubusercontent.com/60584990/127885279-b1fb4cc0-a691-41dc-96b1-83fdacb12c1e.jpg) ![South IC terrain bug 2](https://user-images.githubusercontent.com/60584990/127885305-6cbde676-12fb-4065-bb41-27a4c6dd4ac1.jpg) ![South IC terrain bug 3](https://user-images.githubusercontent.com/60584990/127885319-fe0bfec6-fe17-4fd2-9b0e-c8ec2609a9f8.jpg) Badoglio reports this can occur during Stage 3 Lord fight, though I have not tested it myself. I was able to test and reproduce falling through the floor in the regular IC instance in this location. |
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This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:28 | ReturnOfReckoning | New Issue | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Combat Mechanics | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: City Siege | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036112 | |
2023-12-09 15:15 | MaxHayman | Note Added: 0040883 | |
2023-12-09 15:15 | MaxHayman | Status | new => closed |