View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0019416 | Return of Reckoning | General | public | 2023-08-13 04:28 | 2023-12-09 15:15 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0019416: [BG][Tactic][Terrifying Foe] Toughness percentage increase lower than in tooltip | ||||
Description | Reporter: zulnam STR: 1. Equip Terrifying Foe tactic. 2. Inspect toughness, see what 45% of current value is (https://percentagecalculator.net/ was used for test) 3. Autoattack a target until Hatred is 100. 4. Use Hateful Strike ability on target. Expected: Toughness should increase by 45%. Actual: Toughness increase is lower, between 39% and 42% depending on base toughness, see attached screenshots. _Special thanks to Taobaibai for notifying me of this bug and helping me report it._ Case 1 ![Case-1](https://user-images.githubusercontent.com/19802847/131522298-baabf886-391b-4fa8-9c1d-aefa8e882ac1.jpg) Case 2 ![Case-2](https://user-images.githubusercontent.com/19802847/131522308-f27963a6-3a04-4718-9b50-7695455e8d39.jpg) Case 3 ![Case-3](https://user-images.githubusercontent.com/19802847/131522313-82f04ee9-1d34-40eb-88ca-54c602ece17c.jpg) | ||||
Tags | Ability, Tooltip, Visual | ||||
Commenter: ghost Did you take the soft cap into consideration? After 1050 on stats each point has its value halfed. In your .getstats example you overshot this with 78 thoughness which results in an actuale value increase of 39. And this fits perfectly for the shown 1089. |
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Commenter: zulnam I did not. � So in that case the bug is simpler to identify. It increases stats by roughly 43% instead of 45%. The first two examples are not soft capped using the buff. Like in Case 2: Expected 1044, received 1029). That's a whole FIFTEEN POINTS. Mah tofness u gusy! |
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Commenter: ghost I did not comment the first two examples because not .getstats values can be wrong. Only .getstats gives the correct numbers for flat stats. |
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Commenter: zulnam Right. I'll get those tomorrow. Edit Lilim: removed personal information that was attatched. |
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Commenter: zulnam (Yes this is tomorrow) Screens below. Right. Added new screens using .getstats so it's all good and proper. Didn't have time to edit screens so will break it down here: base toughness: 744 45% of 744: 334.8 (rounded down moving forward) expected: 1078 actual: 1056 Now it's not clear when softcap happens. If it should happen after: 1078 - 1050 = 28 28 / 2 = 14 So expected: 1064 actual: 1056 I guess this might be more hassle to fix than it's worth, if it even is a bug and not some weird order of doing the softcap/maths. I'm fine with closing it. ![withBuff](https://user-images.githubusercontent.com/19802847/132710104-c83ebe72-ad7f-47eb-a7e3-42554d568720.jpg) ![withoutBuff](https://user-images.githubusercontent.com/19802847/132710108-fb6d317a-aa3f-413c-8ae7-73b4d69e24b3.jpg) |
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This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
Date Modified | Username | Field | Change |
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2023-08-13 04:28 | ReturnOfReckoning | New Issue | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Visual | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Tooltip | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036183 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036184 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036185 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036186 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036187 | |
2023-12-09 15:15 | MaxHayman | Note Added: 0040875 | |
2023-12-09 15:15 | MaxHayman | Status | new => closed |