View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0010453 | Return of Reckoning | General | public | 2023-08-13 03:28 | 2024-06-19 23:30 |
| Reporter | ReturnOfReckoning | Assigned To | Emissary | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | no change required | ||
| Summary | 0010453: The guild window does not send information to interested parties upon player zone state changes. | ||||
| Description | Reporter: SecretsOTheP Basically: The guild list does not update for all other players that are in a guild when a member of the guild changes areas, relogs, or has an event that would specifically update their location in the guild tool. Example to recreate this bug: 1) Player A logs in. 2) Player B logs in. 3) Player A checks his guild window, everything is okay. 4) Player B queues for a scenario. 5) Player B accepts his scenario queue. 6) Player A checks his guild window. The location of Player B is not in sync with the location of Player B in the game world. 7) Player B leaves the scenario and heads to an adjacent zone to where his scenario is located at. 8) Player B logs out, and then logs back in. Player A still sees the person in the spot from when Player B first logged in. 8) Player A checks his guild window. The location of Player B is now in sync and shows appropriately. | ||||
| Tags | Guilds, User Interface, Visual | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 03:28 | ReturnOfReckoning | New Issue | |
| 2023-08-13 03:28 | ReturnOfReckoning | Tag Attached: User Interface | |
| 2023-08-13 03:28 | ReturnOfReckoning | Tag Attached: Guilds | |
| 2023-08-13 03:28 | ReturnOfReckoning | Tag Attached: Visual | |
| 2024-06-19 23:30 | Emissary | Assigned To | => Emissary |
| 2024-06-19 23:30 | Emissary | Status | new => closed |
| 2024-06-19 23:30 | Emissary | Resolution | open => no change required |