View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0012395 | Return of Reckoning | General | public | 2023-08-13 03:42 | 2023-08-13 03:42 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0012395: Untargetable enemies behind Keep Flags on the walls. | ||||
Description | Reporter: LestiArdisson ![lesti_789](https://user-images.githubusercontent.com/14627932/46367320-7fac2580-c67d-11e8-9637-753cc9e8298b.jpg) Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. If its ToK related, please check the wiki before posting: https://wiki.returnofreckoning.com/index.php/Main_Page Expected behavior and actual behavior: If there are enemy targets on the Keep wall you should be capable of targetting the targets. On the Keep in KV and on the northern one in High pass from outer oil looking to inner keep there a flag poles. If you have a rdps like a magus you could stand behind the pole and you as an order player can't click him with your mouse. On that range TAB doesnt work to select him. So he can shoot you while you cant select him to fire back. Only solution is to be so much right or left that you don't hit the pole. But in KV I havent found a spot like that before. Steps to reproduce the problem: On Magus on the wall, another player on the ground. Screenshots/Videos or archive.org evidences: | ||||
Tags | World Object | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 03:42 | ReturnOfReckoning | New Issue | |
2023-08-13 03:42 | ReturnOfReckoning | Tag Attached: World Object |