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IDProjectCategoryView StatusLast Update
0014000Return of ReckoningGeneralpublic2023-08-13 03:53
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0014000: [WL pet] in/out of combat regen (low priority)
DescriptionReporter: Tesq

manage pet with "follow" / "attack" commandd prevent you (player) from regen life as if you are in combat.

steps tor replicate:
-finish a combat
-wait for regen kick in
-send pet to attack and call it back in loop
-loop will block immiditaly regen and prevent you from regain life till you stop. (but this is not an attack is a form of pet management only when the hit land you suppose to be in combat).

expected behaviour:
-you suppose not to have basic regen only when in combat and to be in combat you need to "be hit" or "hit something" (especialy since in game even parry etc dont allow you to enter in combat, need either a skill or AA to land on a target).
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Issue History

Date Modified Username Field Change
2023-08-13 03:53 ReturnOfReckoning New Issue
2023-08-13 03:53 ReturnOfReckoning Tag Attached: Sourcecode