View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0014649 | Return of Reckoning | General | public | 2023-08-13 03:57 | 2024-06-20 00:35 |
Reporter | ReturnOfReckoning | Assigned To | Emissary | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | no change required | ||
Summary | 0014649: Siege engines' "ability bar" doesn't disappear. | ||||
Description | Reporter: Austherus Expected behavior and actual behavior: Siege engines' "ability bar" for casting their attacks doesn't disappear after you leave them. It also shows the wrong name, sometimes it's a ranged skill, sometimes it's something else completely random. On the screenshots you can see the pack mule summoning skill being displayed after leaving the rock lobber. Steps to reproduce the problem: Just use any of the siege equiment at any of the starting areas, probably happens with other areas too, but I couldn't test. Testing Screenshots/Videos/Evidences (always needed): ![Gerksie_000](https://user-images.githubusercontent.com/53320075/61919777-7c946580-af2d-11e9-828f-61fa9fb517dc.jpg) ![Gerksie_006](https://user-images.githubusercontent.com/53320075/61919778-7c946580-af2d-11e9-9e47-62952ebbcffb.jpg) | ||||
Tags | Minor | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 03:57 | ReturnOfReckoning | New Issue | |
2023-08-13 03:57 | ReturnOfReckoning | Tag Attached: Minor | |
2024-06-20 00:35 | Emissary | Assigned To | => Emissary |
2024-06-20 00:35 | Emissary | Status | new => closed |
2024-06-20 00:35 | Emissary | Resolution | open => no change required |