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IDProjectCategoryView StatusLast Update
0016164Return of ReckoningGeneralpublic2023-08-13 04:07
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0016164: [City Siege] Potential/existing exploit in IC Step 1
DescriptionReporter: Gunlingers

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**Expected behavior and actual behavior:**
The Rubber band mechanic at the Path to the IC Palace Gates was intended to kind of balance the fact, that there are no Cliffs in AD to kick and kill enemy Players. The mechanic only makes it worse
for Order if/when Destro Players exploit the mechanic to get fling around the Order on the Path,
to get placed directly in their back and to the position of the cannons.
Several Times now we had full Destro WBs ride up to the Viper Pit and jump off into the Abyss on the left side. The Rubber band mechanic then grabbed them all midair and placed them right Infront of the Palace door. (This is also possible for Order to get to the same spot and fall into the backline of Defenders)

Invisible Walls or simply some of the small fences than no one can jump or get kicked over, would maybe do for a better mechanic to prevent everyone from using shortcuts. And if/when it maybe gets changed, then maybe place an invisible Wall on the Backside of the Defenders Spawn point.
They can jump off from there at any given Point at Step 1 and 2, right onto the Palace path.

**Steps to reproduce the problem:**
In City Siege IC Step 1 or 2, go up the bridge to Viper Pit. Turn to the left side ledge and line yourself up with the Palace Door. Take a run-up and jump into the Abyss to bungee jump to the
Palace door.


**Testing Screenshots/Videos/Evidences (always needed):**
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TagsCity Siege

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Issue History

Date Modified Username Field Change
2023-08-13 04:07 ReturnOfReckoning New Issue
2023-08-13 04:07 ReturnOfReckoning Tag Attached: City Siege