View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0017273 | Return of Reckoning | General | public | 2023-08-13 04:15 | 2023-08-13 04:15 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0017273: Melee AoE abilities ignoring the vertical axis near keep walls. | ||||
Description | Reporter: Blaqwar Expected behavior: Melee abilities should respect the y-axis (the vertical axis) on keep walls. As far as I remember this is how it was on live and on RoR up until the recent few patches. Actual behaviour: Melee abilities ignore the y-axis, you are able to hit targets that are a good distance below/above you with melee aoe abilities. This happens with keep walls, I haven't tested it with any other elevation. Steps to reproduce the problem: Get near a keep and try hitting the target above/below the keep wall? Pretty simple. ![Besni_034](https://user-images.githubusercontent.com/5108812/86524787-250db200-be7f-11ea-90e3-674a385c42b4.jpg) ![Besni_016](https://user-images.githubusercontent.com/5108812/86524791-36ef5500-be7f-11ea-9756-d9c6a38a5901.jpg) At first I thought this bug was only present when attacking from an elevated position but later on I could hit a SH standing on the rampart when standing close to the wall of the opposing keep. I know this is not a very detailed report but I can probably provide a video of it at some point and it's pretty easy to reproduce so someone else can do the same. | ||||
Tags | Combat Mechanics, Sourcecode | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:15 | ReturnOfReckoning | New Issue | |
2023-08-13 04:15 | ReturnOfReckoning | Tag Attached: Combat Mechanics | |
2023-08-13 04:15 | ReturnOfReckoning | Tag Attached: Sourcecode |