View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0017677 | Return of Reckoning | General | public | 2023-08-13 04:18 | 2023-08-13 04:18 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0017677: Something in Scenarios break the idle combat stance-animation | ||||
Description | Reporter: JockeJoestar Ever since a few patches ago, dying in PvP will cause your character to **NOT** enter the "combat ready!"-stance animation. Instead, they will stand there with the regular non-combat idle-animaton. It seems to be tied to dying because upon first entering the scenario, animations work as they should but upon respawning they have a (pretty big) chance of stopping working for the rest of the scenario. Tried all "Animations"-quality settings and all yield the same result. Upon returning to the open world, however, combat stance will function properly and for some reason unsheating/sheating will cause it to work again - but that function will cease working as well (pressing the hotkey does nothing). ![Fenmarel_001](https://user-images.githubusercontent.com/53709160/91888141-14659680-ec8c-11ea-961a-7230fda698db.jpg) | ||||
Tags | Visual | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:18 | ReturnOfReckoning | New Issue | |
2023-08-13 04:18 | ReturnOfReckoning | Tag Attached: Visual |