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IDProjectCategoryView StatusLast Update
0018285Return of ReckoningGeneralpublic2023-08-13 04:21
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0018285: Respawn Exploit from Scenarios - Returning from the grave
DescriptionReporter: macs308

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**Expected behavior and actual behavior:**
Expected: Die in RvR/Anywhere you're expected to respawn in a camp and have sickness - having to run back to return to the action/combat even if you join a scenario you being dead should mean you should still be put back into a camp when returning from the scenario.

Actual: Die in RvR (w/ or w/o a group to take advantage) and be queue'd or queue into a scenario when you or your group dies and have a guarantee resurrection/group resurrection to be able to instantly get back into the action without resurrection sickness or be able to flank/sneak up on an unsuspecting group because you were expected to be coming from the warcamp.

**Steps to reproduce the problem:**
1. Queue for scenario while doing whatever in RvR Zones, either when dead, or pre-emptively before dying
2. Die
3. Play through scenario or abandon
4. When phased out you will appear where you were initially dead instead of at a warcamp / no sickness
5. (Can be done individually or when queueing as a party) *whole party who takes part will respawn wherever they died*


**Testing Screenshots/Videos/Evidences (always needed):**
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![image](https://user-images.githubusercontent.com/76889157/103469768-c89c2a00-4d1d-11eb-97b7-954a8a2bf2ee.png)
![image](https://user-images.githubusercontent.com/76889157/103469819-a1922800-4d1e-11eb-8c91-87d9c328640b.png)

**In this case the scenario was played out**
Immediate way to fix partly could be by disabling queue when dead in RvR zones
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Issue History

Date Modified Username Field Change
2023-08-13 04:21 ReturnOfReckoning New Issue
2023-08-13 04:21 ReturnOfReckoning Tag Attached: Sourcecode