View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0018598 | Return of Reckoning | General | public | 2023-08-13 04:23 | 2023-08-13 04:23 |
| Reporter | ReturnOfReckoning | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | new | Resolution | open | ||
| Summary | 0018598: City sieges have wrong boolean values for isInSiege and isInScenario | ||||
| Description | Reporter: Idrinth **Expected behavior and actual behavior:** When within a city siege, the boolean values isInSiege and isInScenario should be true, however both properties of GameData.Player are currently false. **Steps to reproduce the problem:** Queue in a city siege and use "/script d(GameData.Player.isInSiege)" and "/script d(GameData.Player.isInScenario)" to see the output in the debug log. | ||||
| Tags | City Siege, Scenarios, Scripting, Sourcecode | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 04:23 | ReturnOfReckoning | New Issue | |
| 2023-08-13 04:23 | ReturnOfReckoning | Tag Attached: Scripting | |
| 2023-08-13 04:23 | ReturnOfReckoning | Tag Attached: Scenarios | |
| 2023-08-13 04:23 | ReturnOfReckoning | Tag Attached: Sourcecode | |
| 2023-08-13 04:23 | ReturnOfReckoning | Tag Attached: City Siege |