View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0019001 | Return of Reckoning | General | public | 2023-08-13 04:26 | 2023-08-13 04:26 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0019001: [Onslaught Set] Wrong description for the 4th set bonus | ||||
Description | Reporter: Klod91 **Expected behavior and actual behavior:** The Onslaught Set 4-piece bonus is supposed to provide a passive ability called **Pilfer**. The description on the Set says "...steal 112 health...". Testing it out shows that it steals 150 health. Another item, "Fate of Tolya", also has **Pilfer**, but it's description is correct. **Steps to reproduce the problem:** Get hit. **Testing Screenshots:** ![Reppanse_037](https://user-images.githubusercontent.com/77681824/118669294-f037ee80-b7f5-11eb-8177-70026db5b414.jpg) ![Reppanse_038](https://user-images.githubusercontent.com/77681824/118669317-f4640c00-b7f5-11eb-86c2-77b805fd64de.jpg) | ||||
Tags | Client, Database, Item, Sourcecode | ||||
Commenter: wargrimnir Weapons are not calculating the buff value based on their ObjectLevel in the same way that sets are calculating their value from the SetLevel. It seems like Weapons are using some default value, where the set bonus is using the scaling level. I'm not sure if it can be fixed, looks like a client issue. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:26 | ReturnOfReckoning | New Issue | |
2023-08-13 04:26 | ReturnOfReckoning | Tag Attached: Database | |
2023-08-13 04:26 | ReturnOfReckoning | Tag Attached: Item | |
2023-08-13 04:26 | ReturnOfReckoning | Tag Attached: Sourcecode | |
2023-08-13 04:26 | ReturnOfReckoning | Tag Attached: Client | |
2023-08-13 04:26 | ReturnOfReckoning | Note Added: 0035285 |