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IDProjectCategoryView StatusLast Update
0020399Return of ReckoningGeneralpublic2023-08-13 04:36
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status newResolutionopen 
Summary0020399: GetActiveTactics() and SystemData.Events related to tactics not firing.
DescriptionReporter: TVBrowntown

**Expected behavior and actual behavior:**

**SystemData.Events.PLAYER_ACTIVE_TACTICS_UPDATED** should fire when a player updates their tactics. It does not. Additionally, **GetActiveTactics()** will only report the tactics you log in with and recognizes no changes made to your tactics. I've included a video.

My guess is the event not firing and the GetActiveTactics() not reporting info correctly could be related to the 5+ tactic bug, or at least be of help to track down the issue which has been available now for a long time.

**Steps to reproduce the problem:**

/d
d(GetActiveTactics()) to see the tactics currently active.
change tactics,
d(GetActiveTactics()) to see in the debug that your tactics have not changed?

**Testing Screenshots/Videos/Evidences (always needed):**

https://www.youtube.com/watch?v=gwB5d4c60fg
TagsScripting

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Issue History

Date Modified Username Field Change
2023-08-13 04:36 ReturnOfReckoning New Issue
2023-08-13 04:36 ReturnOfReckoning Tag Attached: Scripting