View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0022389 | Return of Reckoning | General | public | 2024-02-27 21:44 | 2024-06-11 14:14 |
Reporter | gersy | Assigned To | MaxHayman | ||
Priority | normal | Severity | major | Reproducibility | always |
Status | assigned | Resolution | reopened | ||
Summary | 0022389: Hitting Keep Door Builds Morales/Hitting Players Through Keep Doors Builds Morales | ||||
Description | hitting certain keep door (high pass north keep in this case) puts you in combat and let's you build morales. you can also, while inside or outside, autoattack players through the wall to stay in combat and build morales. | ||||
Steps To Reproduce | hit a keep door check morale gain or place 1 player on inside and outside of keep door use "start attack" core ability in your ability book you get combat and build morales while safely behind keep | ||||
Tags | No tags attached. | ||||
I can confirm this, hitting the door of either of the keeps in High Pass generates morale, allowing you to push in with M4. I tested Garrison of Skulls in Praag and it wasn't attackable (cannot see target). All zones likely need checking. | |
Fixed in a previous patch | |
Added a screenshot from testing today, this is still bugged on various keeps (High Pass for certain, some others in T3 and I think a few in T4). | |
i discovered another keep which does it. blackfire pass. credit to alexizzed | |
Date Modified | Username | Field | Change |
---|---|---|---|
2024-02-27 21:44 | gersy | New Issue | |
2024-05-10 00:34 | R1CH | Note Added: 0042829 | |
2024-06-06 16:37 | Emissary | Assigned To | => MaxHayman |
2024-06-06 16:37 | Emissary | Status | new => assigned |
2024-06-06 16:38 | Emissary | Assigned To | MaxHayman => Emissary |
2024-06-06 16:38 | Emissary | Status | assigned => closed |
2024-06-06 16:38 | Emissary | Resolution | open => no change required |
2024-06-06 16:38 | Emissary | Note Added: 0043232 | |
2024-06-06 17:28 | Emissary | Status | closed => new |
2024-06-06 17:28 | Emissary | Resolution | no change required => reopened |
2024-06-06 17:29 | Emissary | Assigned To | Emissary => MaxHayman |
2024-06-06 17:30 | R1CH | Note Added: 0043238 | |
2024-06-06 17:30 | R1CH | File Added: Grimblood_021.jpg | |
2024-06-06 17:32 | Emissary | Status | new => assigned |
2024-06-11 14:14 | gersy | Note Added: 0043417 | |
2024-06-11 14:14 | gersy | File Added: image.png |