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IDProjectCategoryView StatusLast Update
0023465Return of ReckoningGeneralpublic2024-10-31 22:28
ReporterR1CH Assigned ToNatherul  
PrioritynormalSeverityminorReproducibilityhave not tried
Status assignedResolutionopen 
Summary0023465: Keep repairs not shown properly on SoR
DescriptionIt seems regular keep door repairs are no longer showing updates properly. Order sieged a keep, broke both doors and wiped on the lord. Destro held the lord room until the safe timer hit zero, then ran boxes to repair the keep. The first box turned in showed "-100" and one door appeared on SoR, with no "under attack" indicator and no percentage progress. Once the inner was presumably repaired, it then showed the keep under attack, the first door disappeared and the percentage showed 100%, boxes still did not update any progress. Once the outer was repaired the keep appeared as normal.
Additional InformationTimelapse SoR video attached.
TagsNo tags attached.

Activities

R1CH

R1CH

2024-10-28 00:25

reporter  

output.mp4 (3,571,571 bytes)   
Natherul

Natherul

2024-10-28 04:27

developer   ~0045019

im not sure I follow either the video or text here, but sounds like its possibly related to the same root cause thats the source of the other door bugs in keeps mentioned in other tickets.

But could you try and explain in other words what you meant is wrong here so I understand? Thank you
R1CH

R1CH

2024-10-28 16:52

reporter   ~0045021

To be clear, this is only an SoR related issue, everything regarding the keep itself repaired fine.

Initial situation: Lord at 100%, both doors down.

What happened: Safe timer hits 0, box is turned in and inner door went up. SoR changes from lord under attack state to generic "under attack", inner door appears, no percentage is shown. Boxes continue to be turned in, nothing on SoR changes. Inner eventually hits 100%, outer door goes up and SoR changes to show "100%" and outer door under attack. Supplies continue to be turned in, nothing on SoR changes. Outer hits 100% and keep goes back to normal.

What I would expect: Safe timer hits 0, box is turned in, inner door goes up and SoR shows "10%" or whatever door % the inner spawned with. Boxes continue to be turned in, SoR shows increasing % until inner hits 100%. Outer door goes up and SoR changes to show "10%" or whatever the outer door health spawns with. Supplies continue to be turned in, SoR shows increasing % until outer hits 100%, and keep goes back to normal.

Basically there is no way to see repair progress on SoR and it shows a meaningless "100%" the whole time for the outer door.
Natherul

Natherul

2024-10-28 16:54

developer   ~0045022

ah now I understand thank you.

Then its not tied to the same issue as the others but a distinct issue which I think I know the cause for.
R1CH

R1CH

2024-10-31 22:28

reporter   ~0045032

It's possible this might only apply to enemy keeps - I was able to see repairs on a friendly keep in T2 today, though the keep also successfully repaired (no "stuck at 100%" bug). Thought this was worth mentioning.

Issue History

Date Modified Username Field Change
2024-10-28 00:25 R1CH New Issue
2024-10-28 00:25 R1CH File Added: output.mp4
2024-10-28 01:07 Emissary Assigned To => Natherul
2024-10-28 01:07 Emissary Status new => assigned
2024-10-28 04:27 Natherul Note Added: 0045019
2024-10-28 16:52 R1CH Note Added: 0045021
2024-10-28 16:54 Natherul Note Added: 0045022
2024-10-31 22:28 R1CH Note Added: 0045032