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IDProjectCategoryView StatusLast Update
0024357Return of ReckoningAbilitiespublic2025-05-26 17:32
ReporterJaffawer Assigned To 
PrioritynormalSeveritytweakReproducibilityalways
Status newResolutionopen 
Summary0024357: DoK - Casting Animation Glitch
DescriptionWhen you use any spell on Disciple of Khaine that has a cast time (Khaine's Invigoration, Khaine's Embrace, etc.) The animation automatically sheathes your weapons and you flail around with empty hands, instead of wielding a chalice in your right hand (which is made to fit in this animation) and then you bring you empty hands up (which should wield the chalice) above your head.

Further more, this glitch in animation forces you to sheathe and unstheathe your weapons (when the animation ends) resulting in a repeated loop of "sword unsheathe" scrathing sound to be played. This is even more frustrating in large fights with multiple DoKs, where the un-sheathe sound plays almost constantly.

If you use a spell that has insta-cast ability (i.e. Soul Shielding) you can see the correct final stage of this animation being played, as the chalice is raised up and above the character's head.

You can paritally fix this animation by firstly sheathing your weapons. If you then use the casting ability, your character will equip weapons during the animation, so you can see how it should properly look like.
Steps To ReproducePlay as DoK and use and of the above mentioned abilities - Khaine's Invigoration, Khaine's Embrace, etc.

See the weapons disappear from your character's hands as an empty animation is played.
TagsAnimation, dok

Activities

Jaffawer

Jaffawer

2025-05-26 17:32

reporter  

DoK_animation_glitch.jpg (828,497 bytes)

Issue History

Date Modified Username Field Change
2025-05-26 17:32 Jaffawer New Issue
2025-05-26 17:32 Jaffawer Tag Attached: Animation
2025-05-26 17:32 Jaffawer Tag Attached: dok
2025-05-26 17:32 Jaffawer File Added: DoK_animation_glitch.jpg