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IDProjectCategoryView StatusLast Update
0025221Return of ReckoningAbilitiespublic2026-03-01 10:22
Reporternoronn Assigned To 
PrioritynormalSeveritymajorReproducibilityalways
Status newResolutionopen 
Summary0025221: (All Classes) DOT effects snapshot main stat at the moment of application instead of dynamically updating with current main stat
DescriptionDamage over Time (DoT) abilities currently snapshot the character’s main stat at the moment the DoT is applied. If a temporary main stat buff (e.g. Intellect) is active during application, the DoT retains the increased damage value even after the buff expires.

However, if the DoT is applied before the main stat buff is activated, the damage does not increase while the buff is active. This indicates that DoTs snapshot main stat on application rather than dynamically recalculating damage per tick based on current stats.

This behavior appears to affect all classes.
Steps To ReproduceGo to a Target Dummy.

Apply a DoT without any active main stat buff.

Observe the baseline tick damage (example: 397).

Activate a temporary main stat buff (e.g. Intellect).

Apply the same DoT while the buff is active.

Let the buff expire while the DoT is still ticking.

Observe the tick damage after the buff has expired.

Additional comparison test:

Apply the DoT first.

Then activate the main stat buff while the DoT is already active.

Observe that the tick damage does not increase.
Additional InformationExpected Result
DoT tick damage should dynamically update based on the character’s current main stat. When a main stat buff expires, tick damage should decrease accordingly. When a main stat buff is activated during an already active DoT, tick damage should increase.

Actual Result

DoTs applied during a main stat buff retain the increased damage even after the buff expires (example: 427 instead of 397).

DoTs applied before activating the buff do not benefit from the buff while active.

This confirms that DoTs snapshot main stat at the moment of application.
TagsNo tags attached.

Activities

noronn

noronn

2026-02-26 14:27

reporter  

Nameless

Nameless

2026-02-28 16:30

reporter   ~0048034

afaik this is known feature. If each tick go tru recalculating the server workload will be too much so devs decided ages ago to leave it that way
noronn

noronn

2026-03-01 10:22

reporter   ~0048037

I understand what you are saying. However wouldn‘t that also include all other buffs debuffs at the time? It doesn’t snapshot Weaponskill for example, it doesn’t snapshot damage buffs, it doesn’t snapshot crit dmg.

Either the dots snapshot everything or nothing.

Issue History

Date Modified Username Field Change
2026-02-26 14:27 noronn New Issue
2026-02-26 14:27 noronn File Added: Screenshot 2026-02-26 152354.png
2026-02-28 16:30 Nameless Note Added: 0048034
2026-03-01 10:22 noronn Note Added: 0048037