View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0025229 | Return of Reckoning | Scenarios | public | 2026-02-28 21:00 | 2026-10-04 21:31 |
| Reporter | Teefz | Assigned To | R1CH | ||
| Priority | normal | Severity | major | Reproducibility | always |
| Status | resolved | Resolution | fixed | ||
| Summary | 0025229: City siege bugs - part two | ||||
| Description | City siege bugs, the 28th of feb. - State of Realm shows no instances, despite two instances being open. - Once City que is finished and pops, City is instantly counted as finished. Giving a random winner + the stars of city are immediately deducted. - If you are not in a contested city/city siege, other players outside are able to enter the 'normal' city after the 10min grace period, despite the ongoing instances/city being contested. For the city siege itself: - Each stage still have 5minutes preparation time - should be lower (1-2min) - Cannons still move around and attack players. | ||||
| Steps To Reproduce | Que up for city | ||||
| Additional Information | Related to https://bugs.returnofreckoning.com/view.php?id=25191 | ||||
| Tags | No tags attached. | ||||
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Additionally, the matchmaking seems non-existent. |
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| Most of this should be fixed, please open new issues for any remaining bugs. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-02-28 21:00 | Teefz | New Issue | |
| 2026-02-28 21:03 | Teefz | Note Added: 0048035 | |
| 2026-02-28 21:03 | Teefz | File Added: Skærmbillede 2026-02-28 211922.png | |
| 2026-10-04 21:31 | R1CH | Assigned To | => R1CH |
| 2026-10-04 21:31 | R1CH | Status | new => resolved |
| 2026-10-04 21:31 | R1CH | Resolution | open => fixed |
| 2026-10-04 21:31 | R1CH | Note Added: 0048918 |