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IDProjectCategoryView StatusLast Update
0025417Return of ReckoningAbilitiespublic2026-05-05 11:27
ReporterGaave Assigned To 
PrioritynormalSeveritymajorReproducibilitysometimes
Status newResolutionopen 
Summary0025417: Electromagnet and potentially Chaotic Rift
DescriptionElectromagnet when placed on ramps in a Fort are capable of pulling enemy players through the floor above them. Specifically not pulling players through the gap in the ceiling but directly through the floor above the ramp.
Steps To ReproduceUse Electromagnet or potentially Chaotic Rift on a ramp within a Fort. With players on the floor above, but away from the stair opening within ability range.
Additional InformationVideo of the Ability (Electromagnet) pulling through the floor: https://www.twitch.tv/tommy_dagger/clip/WimpyTiredRadishBCouch-jqn53IC6IYXzKfTm?filter=clips&range=all
Tagschaotic rift, magnet

Activities

Gaave

Gaave

2026-05-05 06:29

reporter  

image.webp (1,119,182 bytes)
R1CH

R1CH

2026-05-05 11:27

developer   ~0048330

This is by design, Magnet / Rift will not pull you directly to the caster, but randomly up to 45 ft away, which in this case actually pushes you backwards since the caster is right in front of you. It's done this way so that players don't get collision after being pulled. I'll leave it open in case the balance team want to take another look at it, as this does look pretty silly.

Issue History

Date Modified Username Field Change
2026-05-05 06:29 Gaave New Issue
2026-05-05 06:29 Gaave Tag Attached: chaotic rift
2026-05-05 06:29 Gaave Tag Attached: magnet
2026-05-05 06:29 Gaave File Added: image.webp
2026-05-05 11:27 R1CH Note Added: 0048330