View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0025640 | Return of Reckoning | Abilities | public | 2026-07-31 18:23 | 2026-07-31 18:23 |
| Reporter | buerdig | Assigned To | |||
| Priority | normal | Severity | tweak | Reproducibility | sometimes |
| Status | new | Resolution | open | ||
| Summary | 0025640: PTS- Warpfire+Unearthly Shriek Flamer performance | ||||
| Description | So, using the combination of the Flamer for the AP cost reduction when testing out Warpfire it seems like the Flamer actually gets such a low cooldown, that it can't actually keep up with the amount of CD it gets. It actually reduces its effectiveness because of the channel the Flamer does and causes it to be bogged down even when manually forcing its abilities. It's just an odd combination that feels inconsistent, I'm not sure if the CD on their abilities can be increased and the scaling increased on its abilities? The Flamer doesn't benefit from the survivability of the Blue Horror using Shriek or the longer CD but stronger spells of the Pink Horror. I can try to record the results if needed as it's hard to screenshot, but I wasn't sure if this was intended or not. | ||||
| Steps To Reproduce | 1. Equip Unearthly Shriek/Sleight of Hand tactic 2. Summon Flamer 3. Only cast Warpfire and have the Flamer attack with auto spell casts/Force click their casts 4. After the first rotation of the Flamer, it begins to slow down each Warpfire cycle | ||||
| Tags | No tags attached. | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-07-31 18:23 | buerdig | New Issue |