View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0025667 | Return of Reckoning | Abilities | public | 2026-08-07 00:41 | 2026-08-08 12:29 |
| Reporter | R1CH | Assigned To | Zumos | ||
| Priority | normal | Severity | minor | Reproducibility | always |
| Status | resolved | Resolution | reopened | ||
| Summary | 0025667: Static Discharge has no VFX | ||||
| Description | New static discharge only has an animation of the engi throwing his gun, no other VFX. | ||||
| Tags | No tags attached. | ||||
| Fixed on dev | |
| It's still a bit glitchy unfortunately, the animation is still the engi throwing with the rifle in his hand, and the VFX plays at a later time than the damage hits (when the throwing animation finishes). I think the animation is set wrong somewhere. | |
| That was because I changed it from melee to ranged ability. I changed it back to melee and it looks better now. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2026-08-07 00:41 | R1CH | New Issue | |
| 2026-08-07 21:12 | Zumos | Assigned To | => Zumos |
| 2026-08-07 21:12 | Zumos | Status | new => resolved |
| 2026-08-07 21:12 | Zumos | Resolution | open => fixed |
| 2026-08-07 21:12 | Zumos | Note Added: 0048644 | |
| 2026-08-08 02:58 | R1CH | Status | resolved => feedback |
| 2026-08-08 02:58 | R1CH | Resolution | fixed => reopened |
| 2026-08-08 02:58 | R1CH | Note Added: 0048649 | |
| 2026-08-08 12:29 | Zumos | Note Added: 0048652 | |
| 2026-08-08 12:29 | Zumos | Status | feedback => resolved |