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IDProjectCategoryView StatusLast Update
0019253Return of ReckoningGeneralpublic2023-12-09 15:16
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionopen 
Summary0019253: [Zealot/RP] The 3min wound buff spell can be launched when targeting an ally outside of your group
DescriptionReporter: mdrntms

**Expected behavior and actual behavior:**

The wound buff, Daemonic fortitude spell (zealot) and Protection of the ancestors spell (rp) should be greyed out when targeting an ally outside of your group and not allowed to be launched.

Currently when using the spell on an ally outside of the group, the spell has no effect (expected) but still goes on its 3minutes cooldown.


**Steps to reproduce the problem:**

Use Daemonic fortitude or Protection of the ancestors on an ally outside of your group.

TagsAbility, User Interface, Visual

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:27

reporter   ~0035856

Commenter: lilimx

Hey,

Thank you for your ticket. But you're confusing something
Both spells works as intended. Check the spelling of the tooltips.

![grafik](https://user-images.githubusercontent.com/23266079/123558291-cfb86800-d795-11eb-861d-fe4e76f29362.png)
Daemonic Fortitude works on target.

![grafik](https://user-images.githubusercontent.com/23266079/123558376-2a51c400-d796-11eb-9ec6-46e5cd203003.png)
Protection of the Ancestros works only on target group member.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:27

reporter   ~0035857

Commenter: mdrntms

Hi,

 sorry if was not precise enough. But the game allows the spell to be "casted" for nothing, if casted on an ally outside of the group. My point was it shouldn't even let the player cast the spell to begin with (=greyed out) if the target is outside of the group. In practice you can "waste" the spell (= make it go on its cooldown) by reacting too quickly and targeting someone out of the group.

I would assume it should work like the zealot/rp init/resists/str buffs, they can't be casted (= greyed out) if your target is not in your group.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:27

reporter   ~0035858

Commenter: lilimx

Hey,

okay, re-open it.
you're last sentence convinced me :D
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:27

reporter   ~0035859

Commenter: Zomega-WAR

Update: Daemonic Fortitude now applies the wounds buff to any friendly player, whether it is within the group or not. This matches the behavior of the tooltip.
MaxHayman

MaxHayman

2023-12-09 15:16

administrator   ~0040900

This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case.

Issue History

Date Modified Username Field Change
2023-08-13 04:27 ReturnOfReckoning New Issue
2023-08-13 04:27 ReturnOfReckoning Tag Attached: Ability
2023-08-13 04:27 ReturnOfReckoning Tag Attached: User Interface
2023-08-13 04:27 ReturnOfReckoning Tag Attached: Visual
2023-08-13 04:27 ReturnOfReckoning Note Added: 0035856
2023-08-13 04:27 ReturnOfReckoning Note Added: 0035857
2023-08-13 04:27 ReturnOfReckoning Note Added: 0035858
2023-08-13 04:27 ReturnOfReckoning Note Added: 0035859
2023-12-09 15:16 MaxHayman Note Added: 0040900
2023-12-09 15:16 MaxHayman Status new => closed