View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0019612 | Return of Reckoning | General | public | 2023-08-13 04:30 | 2023-12-09 15:15 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0019612: [Zealot] Daemonic Fortitude's wounds buff sometimes scales by the target's level | ||||
Description | Reporter: Zomega-WAR <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> **Expected behavior and actual behavior:** A rank 40 Zealot with 13 points in Path of Alchemy would have a rank 38 version of the "Daemonic Fortitude" ability. This ability would increase the target's wounds by 152: ![image](https://user-images.githubusercontent.com/60266177/142742323-9a3ddcbf-e481-49a5-a1c6-d7e491ea7379.png) However, if it is cast on lower level players then the wounds buff is reduced. This was tested in IC. On a rank 9 NPC, the buff is reduced to 36 (152 / 38 * 9): ![image](https://user-images.githubusercontent.com/60266177/142742376-f923be85-e693-4d22-8909-b25e1b30860b.png) On a rank 15 player, the buff is reduced to 60 (152 / 38 * 15): ![image](https://user-images.githubusercontent.com/60266177/142742307-ebbc6e9e-d8de-4299-a0e0-4c48d898156c.png) On a rank 32 player, the full 152 buff is applied: ![image](https://user-images.githubusercontent.com/60266177/142742368-35a06161-560c-45fd-87d2-13f4884239ed.png) I would expect the buff to be 152 wounds at all times. | ||||
Tags | Ability | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:30 | ReturnOfReckoning | New Issue | |
2023-08-13 04:30 | ReturnOfReckoning | Tag Attached: Ability | |
2023-12-09 15:15 | MaxHayman | Note Added: 0040852 | |
2023-12-09 15:15 | MaxHayman | Status | new => closed |