View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0010498 | Return of Reckoning | General | public | 2023-08-13 03:28 | 2024-03-02 19:07 |
Reporter | ReturnOfReckoning | Assigned To | Vegetaplays | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | fixed | ||
Summary | 0010498: Nurenmir Lancer bug | ||||
Description | Reporter: VonRugen As of 9/25/2017 the Nurenmir lancer PQ does not display or track objectives | ||||
Tags | Map/Area, Public Quests | ||||
Commenter: Lheana Have you tried several times to enter and leave the PQ? |
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Commenter: VonRugen yes I have since then it works about 50% of the time ________________________________ From: Lheana <notifications@github.com> Sent: Monday, September 25, 2017 6:47:28 AM To: WarEmu/WarBugs Cc: VonRugen; Author Subject: Re: [WarEmu/WarBugs] Nurenmir Lancer bug (0010498) Have you tried several times to enter and leave the PQ? — You are receiving this because you authored the thread. Reply to this email directly, view it on GitHub<https://github.com/WarEmu/WarBugs/issues/10498#issuecomment-331845025>, or mute the thread<https://github.com/notifications/unsubscribe-auth/AeAGQjYm8txwbBDfMoMXJ4A2ebCNhiWRks5sl4TAgaJpZM4PiaOX>. |
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Commenter: wargrimnir We do not pre-load PQ's on server boot (there's several hundred). Generally someone needs to enter the area defined which starts the initialization. Once you leave and enter again it should show up. |
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Commenter: Hecksa Is it possible that leaving the area, *entering a different PQ* and then coming back is a more precise workaround for this issue than just leaving the area and returning? The person who raised the related bug 0020258 found this worked as well. I hit this issue today, in this PQ. I left and reentered the area (entering various different nearby areas) around ten times, with no effect, until I happened to go a bit further south and entered another (working) PQ, then came back to find Nurenmir's Lancer's working fine. Another player joined me in the PQ, complained of the same issue, so I saw the chance to test the same idea - first they left the area and came back without entering another PQ - that didn't fix anything. After that, they did as I did, entered another PQ area and then back to Nurenmir's Lancers, and the problem was solved for them. Obviously this is could be entirely coincidental, but I did leave + reenter a good number of times, reloading UI several times too. The first time I entered another PQ and came back though, everything worked fine immediately, so it feels like there's at least a possibility that entering another PQ has some kind of effect here? |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 03:28 | ReturnOfReckoning | New Issue | |
2023-08-13 03:28 | ReturnOfReckoning | Tag Attached: Public Quests | |
2023-08-13 03:28 | ReturnOfReckoning | Tag Attached: Map/Area | |
2023-08-13 03:28 | ReturnOfReckoning | Note Added: 0018293 | |
2023-08-13 03:28 | ReturnOfReckoning | Note Added: 0018294 | |
2023-08-13 03:28 | ReturnOfReckoning | Note Added: 0018295 | |
2023-08-13 03:28 | ReturnOfReckoning | Note Added: 0018296 | |
2024-03-02 19:07 | Vegetaplays | Assigned To | => Vegetaplays |
2024-03-02 19:07 | Vegetaplays | Status | new => closed |
2024-03-02 19:07 | Vegetaplays | Resolution | open => fixed |