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IDProjectCategoryView StatusLast Update
0010813Return of ReckoningGeneralpublic2024-06-19 23:36
ReporterReturnOfReckoning Assigned ToEmissary  
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionwon't fix 
Summary0010813: [Garrison of Skulls - Praag] Player camera passes through wall
DescriptionReporter: Lokenoth

When stood here on the steps that lead up to the keep room your camera has no collision on the interior wall allowing it to pass through the interior wall. Not only disrupting your ability to defend on the stairs, but it also gives the advantage of being able to easily spy through the mesh and see groups outside the walls themselves from the safety of the keep interior.

[Picture one: The suspect location]
[Picture two: Camera passing through the roof]
[Picture three; Camera inside keep interior allowing sight through the reversed normals of the 3d model the angle can be altered to see through larger segments of the keep]

![lokrin_088](https://user-images.githubusercontent.com/17035321/32695049-45518206-c749-11e7-9d52-4b22487e1543.jpg)
![lokrin_087](https://user-images.githubusercontent.com/17035321/32695054-6b062808-c749-11e7-9e64-1860f6a40f54.jpg)
![lokrin_090](https://user-images.githubusercontent.com/17035321/32695057-711abbb4-c749-11e7-9b35-b775771b414d.jpg)

TagsMap/Area

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:31

reporter   ~0018909

Commenter: sioding

I´m sure that was the same on live. Can you proof it wasn´t?
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:31

reporter   ~0018910

Commenter: Lokenoth

I shall take a look, never noticed it on live though.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:31

reporter   ~0018911

Commenter: Lokenoth

Can't seem to find anything to suggest either way!

Just as a side question, is there a reason why things that were broken in launch can't be fixed now? I'm assuming we don't have access to the objects in whatever Terrain editor they were using?
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:31

reporter   ~0018912

Commenter: wargrimnir

That would be correct. Without being able to modify the client, some issues like this will persist. This particular issue probably isn't something that could be fixed by modifying the structure, and would be more related to how the camera works in general, a much more nuanced task I'm sure.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:31

reporter   ~0018913

Commenter: Lokenoth

@wargrimnir See I was thinking it could possibly be that some of the Polys on the keeps wall may not of been tagged correct;y allowing collision with players and not the camera itself. If it was directly related to a camera issue I'd expect o see it more often in other places. Or at least see the issue duplicated in all keeps of the same build. Do you think there is any chance we will be able to get at whatever editor they used or made in the future?

Issue History

Date Modified Username Field Change
2023-08-13 03:31 ReturnOfReckoning New Issue
2023-08-13 03:31 ReturnOfReckoning Tag Attached: Map/Area
2023-08-13 03:31 ReturnOfReckoning Note Added: 0018909
2023-08-13 03:31 ReturnOfReckoning Note Added: 0018910
2023-08-13 03:31 ReturnOfReckoning Note Added: 0018911
2023-08-13 03:31 ReturnOfReckoning Note Added: 0018912
2023-08-13 03:31 ReturnOfReckoning Note Added: 0018913
2024-06-19 23:36 Emissary Assigned To => Emissary
2024-06-19 23:36 Emissary Status new => closed
2024-06-19 23:36 Emissary Resolution open => won't fix