View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0011383 | Return of Reckoning | General | public | 2023-08-13 03:35 | 2023-12-09 15:20 |
| Reporter | ReturnOfReckoning | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | open | ||
| Summary | 0011383: [Zealot] Waves of Chaos Pulse Radius | ||||
| Description | Reporter: Laurentz18 Expected behavior and actual behavior: Waves of Chaos is a tactic that turns Zealot rituals into ground pulsing AOE analogous to a weak version of the Magus ground target Mist ability.  The damage effect should be 10ft from the edge of the ritual, but is currently only pulsing out 10ft from the center of the ritual. Extensive testing I did during live to see if the tactic was worth slotting indicated that the effective radius was something like 22/23ft because of the 10ft added to the outer most part of the graphic of the ritual on the ground. Steps to reproduce the problem: It is fairly easy to test by logging a Zealot with the proper rank and skill, then finding a dense mob of targets. I have included screenshots below using the ability on the mob of low level marauders "sparring" in Inevitable City. Shot 1 I am preparing to drop the ritual, Shot 2 I drop the ritual and you see only two targets get hit, Shot 3 the two targets I hit have run up to attack me and none of the others are hit. Screenshots/Videos or archive.org evidences:    | ||||
| Tags | Ability | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 03:35 | ReturnOfReckoning | New Issue | |
| 2023-08-13 03:35 | ReturnOfReckoning | Tag Attached: Ability | |
| 2023-12-09 15:20 | MaxHayman | Note Added: 0041372 | |
| 2023-12-09 15:20 | MaxHayman | Status | new => closed |