View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0012019 | Return of Reckoning | General | public | 2023-08-13 03:39 | 2023-12-09 15:20 |
| Reporter | ReturnOfReckoning | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | open | ||
| Summary | 0012019: Engi : Trench Fighting tactic issues | ||||
| Description | Reporter: TeckPataf Expected behavior and actual behavior: Expected : All damage increased by 15% if enemy is < 45 ft. Actual behavior : A lot of abilities seem not to take any benefit from it (Incendiary rounds, Lightning rod, Friction burn for example). I works consistently with Spanner swipe only. Moreover, with Blunderbuss Blast, if you don't have any target, there is no damage increase. With a >45 ft target, it still works. Do you need more testing and pictures ? It seems there are multiple issues with this tactic. Without tactic : (and 40% turret)  Acid bomb : 224 Frag grenade : 312 Lightning rod : 601 Friction burn : 519 Static discharge : 458 Auto attack (spanner) : 155 Auto attack (ranged) : 449 With tactic : (and 40% turret)  Acid bomb : 224 (same) Frag grenade : 312 (same) Lightning rod : 601 (same) Friction burn : 519 (same) Static discharge : 507 (only 10% more) Auto attack (spanner) : 155 (same) Auto attack (ranged) : 449 (same) | ||||
| Tags | Ability | ||||
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 03:39 | ReturnOfReckoning | New Issue | |
| 2023-08-13 03:39 | ReturnOfReckoning | Tag Attached: Ability | |
| 2023-12-09 15:20 | MaxHayman | Note Added: 0041334 | |
| 2023-12-09 15:20 | MaxHayman | Status | new => closed |