View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0013789 | Return of Reckoning | General | public | 2023-08-13 03:52 | 2024-06-20 00:26 |
| Reporter | ReturnOfReckoning | Assigned To | MaxHayman | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | assigned | Resolution | open | ||
| Summary | 0013789: Sea guard not using weapon | ||||
| Description | Reporter: knthrak Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. If its ToK related, please check the wiki before posting: https://wiki.returnofreckoning.com/index.php/Main_Page **Expected behavior and actual behavior:** Sea guard NPCs are attempting to ranged attack, animation shows them punching and not using bows. NPC in Chrace at map marker 12000,19500 **Steps to reproduce the problem:** Aggro mob at long range. Mob will approach to medium range and begin applying ranged damage, when using a melee attack animation **Screenshots/Videos or archive.org evidences:** | ||||
| Tags | Database, NPC | ||||
|
Commenter: knthrak The sea guard shadows in the cave nearby also play no animation when attacking, but still apply damage |
|
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 03:52 | ReturnOfReckoning | New Issue | |
| 2023-08-13 03:52 | ReturnOfReckoning | Tag Attached: Database | |
| 2023-08-13 03:52 | ReturnOfReckoning | Tag Attached: NPC | |
| 2023-08-13 03:52 | ReturnOfReckoning | Note Added: 0025211 | |
| 2024-06-20 00:26 | Emissary | Assigned To | => MaxHayman |
| 2024-06-20 00:26 | Emissary | Status | new => assigned |