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IDProjectCategoryView StatusLast Update
0014841Return of ReckoningGeneralpublic2023-12-09 15:19
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionopen 
Summary0014841: [SH] - Big Claw
DescriptionReporter: Fuineir

The topic is short.

There's one huge issue with ability Big claw (deals x damage over time and snares a target for 9s). It's the only DoT for melee tree.
However, whenever the target is immune to the snare, the DoT component won't stick to a target - it is basically a wasted GCD.

Proposed fixes:
-the damage component of Big Claw will always be applied to a target, regardless if he's immune to snares at a time (PvE bosses, root/snare breakers).
 Thanks.
TagsAbility

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:59

reporter   ~0027306

Commenter: sioding

Since the is tied to both things - means damage AND snare - it can not just add the damage when the snare doesn't apply. The bugtracker is not for suggestions. Changing this would be more a global change to all damage and cc spells. From this pov its wrong on the tracker. Please use the forum.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 03:59

reporter   ~0027307

Commenter: wargrimnir

Going to check on this.
MaxHayman

MaxHayman

2023-12-09 15:19

administrator   ~0041258

This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case.

Issue History

Date Modified Username Field Change
2023-08-13 03:59 ReturnOfReckoning New Issue
2023-08-13 03:59 ReturnOfReckoning Tag Attached: Ability
2023-08-13 03:59 ReturnOfReckoning Note Added: 0027306
2023-08-13 03:59 ReturnOfReckoning Note Added: 0027307
2023-12-09 15:19 MaxHayman Note Added: 0041258
2023-12-09 15:19 MaxHayman Status new => closed