View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0016004 | Return of Reckoning | General | public | 2023-08-13 04:06 | 2023-08-13 04:06 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0016004: City Siege (both cities): Public Quest message spam in the middle of the screen | ||||
Description | Reporter: Zomega-WAR <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> **Expected behavior and actual behavior:** This is from the POV as a destro character. Not sure if order have the same issue. The various battlefield objectives and/or stage objectives in the city appear as public quests in the client. When the quest changes either due to the stage progressing or because the player moved to a different area a single instance of the new public quest's name should appear in the middle of the screen as an announcement (in the same place that LOS / ability not ready messages appear). However quite often the message is repeatedly sent to the client resulting in the message displaying over and over again and taking up screen space. You only see 2-3 at a time as they scroll but it keeps scrolling with the same messages repeated. **Steps to reproduce the problem:** It varies from PQ to PQ. For escort public quests I haven't got a reliable method. For "the battle is over" (end of stage 3) you just need to be in the instance. For the update about defending the middle objective in the IC it seems to vary based on where you stand. Standing near the statue of Tchar (if you were facing north then you should be to the south-east of him near one of the cannons) usually triggers the PQ spam reliably. **Testing Screenshots/Videos/Evidences (always needed):** <!-- Drag and drop an image file here to include it directly in the bug report, no need to upload it to another site --> Altdorf stage 3, Palace: "The Battle Has Ended" ![a](https://user-images.githubusercontent.com/60266177/76738054-cd2d2d00-6761-11ea-8b89-51dadf12b637.jpg) Altdorf stage 3, Palace: "The Battle Has Ended" (destro spawn area) ![e](https://user-images.githubusercontent.com/60266177/76738178-0f566e80-6762-11ea-8df0-da6154523ce8.jpg) Altdorf stage 3, War Quarters: "The Battle Has Ended" (destro spawn area) ![f](https://user-images.githubusercontent.com/60266177/76738228-25fcc580-6762-11ea-8423-f3a5fcb1421c.jpg) Destruction stage 3, Undercroft: "The Battle Has Ended" ![d](https://user-images.githubusercontent.com/60266177/76738124-ef26af80-6761-11ea-982a-690b6e851f8f.jpg) Altdorf stage 2: "Escort to the Palace Door" ![b](https://user-images.githubusercontent.com/60266177/76738402-770cb980-6762-11ea-89d5-4128f8b836c2.jpg) Annoyingly I don't have any screenshots of the spam from stage 1 in the IC when defending the cannons around the middle point (statue). <!-- Note that game critical and game breaking bugs may award a manticore/griffon (realm specific) at the leads discretion however, asking for one instantly disqualifies you from this reward. --> | ||||
Tags | City Siege, Public Quests | ||||
Commenter: Zomega-WAR Managed to get one showing stage 1 being spammed ("Fell the Citadel Gate"). ![Zomega_002](https://user-images.githubusercontent.com/60266177/76807363-0f935000-67dc-11ea-8dfd-7dbd5a384bfd.jpg) |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:06 | ReturnOfReckoning | New Issue | |
2023-08-13 04:06 | ReturnOfReckoning | Tag Attached: Public Quests | |
2023-08-13 04:06 | ReturnOfReckoning | Tag Attached: City Siege | |
2023-08-13 04:06 | ReturnOfReckoning | Note Added: 0029312 |