View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0017020 | Return of Reckoning | General | public | 2023-08-13 04:13 | 2023-08-13 04:13 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0017020: [Warrior Priest] Parry strikethrough with 2 hander and other stuff | ||||
Description | Reporter: SilverWF Well, there is several issues with 2h of WPs. 1. For WP 2h should passively give 10% block AND parry strikethrough. But in fact 2h for WP gives only 10% block strikethrough passively. 2. Instead, when you equipping 2h (or reequipping it) you are getting 10 sec buff "Precision" with 10% block/parry strikethrough, which stacks with passive 10% block strikethrough. This buff aren't reapplies later or while combat or whatever. 3. After unequipping 2h and having bare hands, you still have passive 10% block strikethrough. **Expected behavior and actual behavior:** Exp: have passive 10% block AND parry strikethrough with 2h at WP Act: you are not **Steps to reproduce the problem:** Equip 2h, check buffs and .getstats **Testing Screenshots/Videos/Evidences (always needed):** https://www.youtube.com/watch?v=EL32ONkZkOM | ||||
Tags | Combat Mechanics | ||||
Commenter: Kaelang A fix has been pushed for this, please re-open if issue persists. |
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Commenter: Kaelang Re-opening as issue seems to still be around. |
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Commenter: Kaelang New fix inc. |
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Commenter: dalen a fix for this was deployed in a hotfix |
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Commenter: SilverWF But nothing got changed - I've just tested |
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Commenter: SilverWF How I can reopen this? |
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Commenter: dbddhkpuka I just ran into the same issue, although it doesn't seem to be consistent. First when I equipped the **Bloodlord Sledge**, it only added 10% Block Strikethrough to the 0% before (based on what .getstats showed before). The above mentioned buff "Precision" didn't show up in this case, so the weapon does not trigger it at all. **I can reproduce this** with the Bloodlord Sledge and the Titan's Sledge of Solemnity (Scenario RR39). When equipping e.g. Truth (C&T weapon), it showed up and both bonuses (Block Strikethrough and Parry Strikethrough) stayed even after the 10s buff vanished. Inbetween when I switched between several other weapons I ended up having 10% of both Block and Parry Strikethrough even with the Bloodlord Sledge, and without any weapon the Block Strikethrough still stays active. It looks like the different weapons handle the additonal buff differently and not consistent, plus removing them doesn't reliably remove the previous buff. If you need specific combinations of equipping and unequipping weapons let me know, I will try to record them and provide more evidence. |
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Commenter: yoluigi This still have not been fix seem even The weapon "Truth" seemed to work a few month go with Strikethrought but not anymore. Soo all the endgame weapons (fortress, sleges etc) Dont seem to keep their 10% strikethrought buff |
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Commenter: Rydiak More info on the bug (which still persists to this day): ![Rydiak_424](https://user-images.githubusercontent.com/15963532/115970243-c2b59900-a506-11eb-9fc6-ca516616387f.jpg) Bloodlord Sledge grants passive 10% Parry Strikethrough and passive 10% Block Strikethrough. ![Rydiak_423](https://user-images.githubusercontent.com/15963532/115970251-d2cd7880-a506-11eb-8ec4-72909abf3d78.jpg) Truth, when equipped, gives a temporary 10 second duration 10% Parry Strikethrough and 10% Block Strikethrough buff called Precision. ![Rydiak_425](https://user-images.githubusercontent.com/15963532/115970260-e7117580-a506-11eb-8a7a-2541c179a4ea.jpg) This temporary buff stacks with a passive 10% Block Strikethrough apparently associated with the weapon, granting 10% Parry Strikethrough and 20% Block Strikethrough. ![Rydiak_426](https://user-images.githubusercontent.com/15963532/115970292-10320600-a507-11eb-8a99-cb898d88a1fd.jpg) When Precision wears off (after 10 seconds), you are left only with 10% Block Strikethrough. |
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Date Modified | Username | Field | Change |
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2023-08-13 04:13 | ReturnOfReckoning | New Issue | |
2023-08-13 04:13 | ReturnOfReckoning | Tag Attached: Combat Mechanics | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031762 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031763 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031764 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031765 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031766 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031767 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031768 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031769 | |
2023-08-13 04:13 | ReturnOfReckoning | Note Added: 0031770 |