View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0017170 | Return of Reckoning | General | public | 2023-08-13 04:14 | 2023-08-13 04:14 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0017170: Garden of Qu'aph: Squig Herder can access arena from upper deck using Sticky Squigz ability | ||||
Description | Reporter: Zomega-WAR <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> **Expected behavior and actual behavior:** It should be impossible to get into the arena without going through one of the gates. However, the barrier between the upper deck and the edge overlooking the arena is low enough that if a Squig Herder gets on higher ground and uses Sticky Squigz ability then they can jump over the invisible barrier and land in the arena. You get teleported out pretty quickly but it's possible to attack people for a brief second or two. **Steps to reproduce the problem:** 1) Stand on one of the locations shown in the screenshots below 2) Make sure there is either an NPC or an order player near you in order to trigger the self-punt from Sticky Squigz 3) Put your back to the arena 4) Use Sticky Squigz **Testing Screenshots/Videos/Evidences (always needed):** <!-- Drag and drop an image file here to include it directly in the bug report, no need to upload it to another site --> Launch point 1: off the brazier ![Fotm_035](https://user-images.githubusercontent.com/60266177/85062402-53fa0780-b1a0-11ea-834d-66f225d97444.jpg) Launch point 2: off this slightly higher ground in front of the scarabs ![Fotm_036](https://user-images.githubusercontent.com/60266177/85062429-62e0ba00-b1a0-11ea-950f-4e9071e51b1e.jpg) Launch point 3a: on the platform above the scarabs (you can get there from the other side of the platform) ![Fotm_026](https://user-images.githubusercontent.com/60266177/85062487-78ee7a80-b1a0-11ea-9acd-4c2c5702c2f2.jpg) Launch point 3b: Using MaxHaymen as the order player to trigger the launch (sorry Max!) ![Fotm_027](https://user-images.githubusercontent.com/60266177/85062525-8ad01d80-b1a0-11ea-8323-3c515491fce5.jpg) Landing in the arena: ![Fotm_028](https://user-images.githubusercontent.com/60266177/85062566-9b809380-b1a0-11ea-98c6-53a88797e12a.jpg) Combat log showing I managed to plink someone before being teleported back up. I was then killed by guards. Plink was used when I was in the arena against someone else in the arena. No duel was setup. ![Fotm_025](https://user-images.githubusercontent.com/60266177/85062596-a804ec00-b1a0-11ea-80f7-2310d0dd914b.jpg) <!-- Note that game critical and game breaking bugs may award a manticore/griffon (realm specific) at the leads discretion however, asking for one instantly disqualifies you from this reward. --> | ||||
Tags | Garden of Qu'aph | ||||
Commenter: Zomega-WAR Update: Launch point one can be used to access the arena by any class on their mount just by jumping forward off the brazier into the arena. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:14 | ReturnOfReckoning | New Issue | |
2023-08-13 04:14 | ReturnOfReckoning | Tag Attached: Garden of Qu'aph | |
2023-08-13 04:14 | ReturnOfReckoning | Note Added: 0032095 |