View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0018175 | Return of Reckoning | General | public | 2023-08-13 04:20 | 2023-12-09 15:17 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0018175: Divine mend ability (Warrior priest) healing for all the hp lost on double boss in Tunnels (bank side) | ||||
Description | Reporter: BertildaEngelgard ![2](https://user-images.githubusercontent.com/44665575/100903921-7f1aae00-34d7-11eb-91c6-cc55845ac528.png) Divine mend started to heal, like shown on pic, since 4-5 mins after loosing 2 members of a party, restoring all the hp lost by targets. I was rooted in place, unable to move. Tunnels dungeon, bank side. | ||||
Tags | Ability | ||||
Commenter: Rydiak Being rooted in place means that you let that boss's stacking debuff reach 10 stacks. That also means that you had 10 stacks of the stat debuff that comes with it (notably Willpower in the case of your heals, as seen by how little your other heals are healing for). My assumption would be that something similar to a negative-stat underflow is occurring, which is causing Divine Mend to heal for giant amounts. |
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This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:20 | ReturnOfReckoning | New Issue | |
2023-08-13 04:20 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:20 | ReturnOfReckoning | Note Added: 0033749 | |
2023-12-09 15:17 | MaxHayman | Note Added: 0041044 | |
2023-12-09 15:17 | MaxHayman | Status | new => closed |