View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0018223 | Return of Reckoning | General | public | 2023-08-13 04:21 | 2023-12-09 15:16 |
| Reporter | ReturnOfReckoning | Assigned To | |||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | open | ||
| Summary | 0018223: Detaunt + dot | ||||
| Description | Reporter: MKorin After detaunt end or break dot dmg is still only 50% Full dmg, no detaunt =184:  Detaunt applied = 92  After detaunt end or break = 92  | ||||
| Tags | Ability, Sourcecode | ||||
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Commenter: Zomega-WAR Confirmed still an issue. The first damage tick (142) was without detaunt, the next one of 71 was after detaunt had been applied. I then used another ability to break the detaunt (Tzeentch's Cry), but Warp Reality kept hitting for just 71 instead of reverting to 142.  I also tried refreshing the DoT to break the detaunt, and that correctly adjusted the damage to 142 (1st tick just the DoT, 2 and 3 were with Detaunt, and then just before 4 I cast Warp Reality again):  |
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Commenter: mbrymer Still an issue. Full dot damage before detaunt, half after as expected, but still half after breaking detaunt with a DD ability  |
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| This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2023-08-13 04:21 | ReturnOfReckoning | New Issue | |
| 2023-08-13 04:21 | ReturnOfReckoning | Tag Attached: Ability | |
| 2023-08-13 04:21 | ReturnOfReckoning | Tag Attached: Sourcecode | |
| 2023-08-13 04:21 | ReturnOfReckoning | Note Added: 0033853 | |
| 2023-08-13 04:21 | ReturnOfReckoning | Note Added: 0033854 | |
| 2023-12-09 15:16 | MaxHayman | Note Added: 0041041 | |
| 2023-12-09 15:16 | MaxHayman | Status | new => closed |