View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0019131 | Return of Reckoning | General | public | 2023-08-13 04:27 | 2023-12-09 15:16 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0019131: [Zealot] Wind of Insanity applies visual effect to self (correct) and friendly target (wrong) | ||||
Description | Reporter: Zomega-WAR <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> **Expected behavior and actual behavior:** Winds of Insanity applies a complex visual effect to the Zealot casting it. However, it is also incorrectly applying part of this effect (the orange flashy bit) to your friendly target which is incorrect (Winds of Insanity is a PBAoE ability). **Steps to reproduce the problem:** 1) Rank 40 Zealot, spec Winds of Insanity from Dark Rites path 2) Target friendly object/player/NPC 3) Use Winds of Insanity **Testing Screenshots/Videos/Evidences (always needed):** <!-- Drag and drop an image file here to include it directly in the bug report, no need to upload it to another site --> ![image](https://user-images.githubusercontent.com/60266177/121784859-570ab680-cbae-11eb-9174-1c76aeb673a5.png) <!-- Note that game critical and game breaking bugs may award a manticore/griffon (realm specific) at the leads discretion however, asking for one instantly disqualifies you from this reward. --> | ||||
Tags | Ability, Visual | ||||
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:27 | ReturnOfReckoning | New Issue | |
2023-08-13 04:27 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:27 | ReturnOfReckoning | Tag Attached: Visual | |
2023-12-09 15:16 | MaxHayman | Note Added: 0040928 | |
2023-12-09 15:16 | MaxHayman | Status | new => closed |