View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
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0019321 | Return of Reckoning | General | public | 2023-08-13 04:28 | 2023-12-09 15:15 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | closed | Resolution | open | ||
Summary | 0019321: [WL] Coordinated Strike | ||||
Description | Reporter: Symbelmyne -->As toolip of Coordinated Strike (WL skill) states: ![Coordinated Strike](https://user-images.githubusercontent.com/16525371/125775529-8ada6b43-f2c9-4456-a09b-cbade3e4d2bc.png) combat log should register 2 hits from player and 2 hits from WL while being within 35ft away from eachother. Unless there was some change to how CS works it seems to be bugged and combat log only register one hit from a player and 2 hits from pet. Seems pet is not in 35ft range for a player POV, but player is within 35ft range from pet POV. Of course tested while being in melee range both me and pet. Edit: tested again and CS register only 1 hit from player and 2 from pet if CS is a 1st skill used in attack target. ![WAR-64 2021-07-15 12-36-04](https://user-images.githubusercontent.com/16525371/125775968-eab28bb0-57f3-4079-b0e0-cde7f4d786ca.png) **Steps to reproduce the problem:** Summon WL`s pet and attack construct with Coordinated Strike while being in melee range both pet and WL. Reporting as new bug since WL "mega thread" is flooded with combat formulas and few bugs at once etc, but still miss simple bug - WL hit once, pet hit twice while using Coordinated Strike. Also attaching .getstats regarding someone wants to calculate dmg done in screen above (which seems pretty low tbh) ![WAR-64 2021-07-15 12-55-01](https://user-images.githubusercontent.com/16525371/125777152-7c30dfd8-b841-47f3-bd66-cae716b6ba2d.png) | ||||
Tags | Ability | ||||
Commenter: lilimx Hey, uhm it's working on my end. ![grafik](https://user-images.githubusercontent.com/23266079/125787542-f43bc526-c545-4bde-b35e-9e5bd021423c.png) Edit note: tested and worked on dev and live server Could you post me your skill tree + tactics |
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Commenter: Symbelmyne Ok, I found the problem, CS register one hit from player when being 1st skill on attack. No other skills used before CS. If CS is a following skill , like FO>>CS - there are 2 hits registered. Try that. Of course from melee range attack. |
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Commenter: Symbelmyne Spec and tactics: ![New Bitmap Image](https://user-images.githubusercontent.com/16525371/125790724-d5cd56fe-9f17-4f6c-832d-2922a0950ff2.png) Brute Force Pack Synergy Jagged Edge Hack and Slash |
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Commenter: lilimx > Ok, I found the problem, CS register one hit from player when being 1st skill on attack. No other skills used before CS. If CS is a following skill , like FO>>CS - there are 2 hits registered. Try that. Of course from melee range attack. Hey, but that's what I did... I only used CS to test it |
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Commenter: lilimx Hey, okay I did some more tests. It looks like that the lion "slacks" a bit in the beginning of the fight. So the game thinks the lion isn't next to you or so. It doesn't matter if you are already inside the mob or 3 ft away...sometimes it looks like the lion doesn't get the signal or so. |
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Commenter: emailkook https://user-images.githubusercontent.com/50253609/126148449-4e1cfae9-e597-4873-a7db-1176f2143703.MP4 that clip is an example of pathing problems WL pet plagued with. First attack on a player mounted or dismounted the pet starts/warps 40’ behind you. So this is related probably why some CS hits aren’t registered properly. Issue is ongoing for months with many pathing complaints. |
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This issue is being closed as it should be fixed in the new ability system. Please create a new issue if this is not the case. | |
Date Modified | Username | Field | Change |
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2023-08-13 04:28 | ReturnOfReckoning | New Issue | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Ability | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0035992 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0035993 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0035994 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0035995 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0035996 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0035997 | |
2023-12-09 15:15 | MaxHayman | Note Added: 0040891 | |
2023-12-09 15:15 | MaxHayman | Status | new => closed |