View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0019337 | Return of Reckoning | General | public | 2023-08-13 04:28 | 2023-08-13 04:28 |
Reporter | ReturnOfReckoning | Assigned To | |||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | new | Resolution | open | ||
Summary | 0019337: Targeting problem | ||||
Description | Reporter: Lestius If you interact with flag/gate etc any object, you will be unable to tab target or use hot key for nearest target. Your targeting stays stuck to object. Have to press esc before targeting works again. | ||||
Tags | Combat Mechanics, Sourcecode, World Object | ||||
Commenter: lilimx Hey, You need to see the target to use "tab" or "targest nearest enemy"...otherwise it doesn't work properly ...even zoom influence the targeting. If you can add any evidence that it doesn't solve the issue and it still persists, you have 2 weeks to do this. |
|
Commenter: Lestius I will be next to target and target will not release. Hard to post evidence since this happens in heat of combat. Best example is City stages. If I click on gate to open it and then do not press escape and try to engage enemy. Even when I am next to my target (I am melee), and I am using my keybinding for target nearest enemy target remains locked to gate. This is very annoying issue since it also happens if you target keep doors, flags, etc. |
|
Commenter: lilimx Hey, we tested it and first I had the same issue like you, but then I noticed the thing with the camera and then it works without any issues. |
|
Commenter: Lestius I do not mess with camera, targeting only get stuck on objects like gates and flags. No issue with targeting as long it is players or npcs. Then targeting switches properly. So not sure what you mean about camera though I do not change stuff with camera. |
|
Commenter: acidicrain Managed to reproduce the issue when using *N* neaerst target , could not reproduce with "tab" cycle targets https://youtu.be/Ghvqfm4c37E |
|
Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:28 | ReturnOfReckoning | New Issue | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: World Object | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Combat Mechanics | |
2023-08-13 04:28 | ReturnOfReckoning | Tag Attached: Sourcecode | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036036 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036037 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036038 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036039 | |
2023-08-13 04:28 | ReturnOfReckoning | Note Added: 0036040 |