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IDProjectCategoryView StatusLast Update
0020409Return of ReckoningGeneralpublic2023-12-09 15:14
ReporterReturnOfReckoning Assigned To 
PrioritynormalSeverityminorReproducibilityhave not tried
Status closedResolutionopen 
Summary0020409: [SH] Squig armor provides bonus stats Toughness and Wounds.
DescriptionReporter: Ruin-84

Squig armor peovides Bonus toughnees from unknown source my case 120.

Not in Squig Armor
![obraz](https://user-images.githubusercontent.com/78111239/189735057-7489aa50-d7d8-4a01-9606-204170fc123c.png)

In Squig Armor
![obraz](https://user-images.githubusercontent.com/78111239/189735161-6f2696f4-3afd-45b5-954b-4650a4f726a4.png)



**Steps to reproduce the problem:**
Activete Squig Armor.


TagsAbility, Tooltip

Activities

ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038605

Commenter: Zomega-WAR

504 ballistic skill is being converted to 624 strength (+120). Looks like the Squig Armor bonuses from live (strength, wounds and toughness) have snuck into ROR...
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038606

Commenter: TVBrowntown

this is working as intended.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038607

Commenter: Ruin-84

Then if its "working as intended" then the Tooltip of the ability needs an update.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038608

Commenter: CrimsonFenris

Nowhere in the tooltip is specified the wounds and toughness increase.

Primary bonus is meant to be about same as the SW's assault stance (doubled armor and ranged stats counted as melee stats), while summoned pet is providing secondary bonus by its type (and equivalent damage increase, while SW gets autoattack and parry buff).

I dont see why there should be a wound + toughness increase as well, especially since none is mentioned in the tooltip.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038609

Commenter: TVBrowntown


> Nowhere in the tooltip is specified the wounds and toughness increase.
>
> Primary bonus is meant to be about same as the SW's assault stance (doubled armor and ranged stats counted as melee stats), while summoned pet is providing secondary bonus by its type (and equivalent damage increase, while SW gets autoattack and parry buff).
>
> I dont see why there should be a wound + toughness increase as well, especially since none is mentioned in the tooltip.

This place isn't really the right place for that sort of discussion but you can post your thoughts regarding that sort of stuff on the forums where it can be discussed at length.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038610

Commenter: Zomega-WAR

If it's working as intended then it's a tooltip bug. If the old +120 str/toughness/wounds from live was supposed to have been removed on ROR then it's an ability bug. Either way, it's some form of bug.
ReturnOfReckoning

ReturnOfReckoning

2023-08-13 04:36

reporter   ~0038611

Commenter: lilimx

So I labeled it for both.....let's see :D
MaxHayman

MaxHayman

2023-12-09 15:14

administrator   ~0040743

Closed as should be fixed in new ability system.

Issue History

Date Modified Username Field Change
2023-08-13 04:36 ReturnOfReckoning New Issue
2023-08-13 04:36 ReturnOfReckoning Tag Attached: Ability
2023-08-13 04:36 ReturnOfReckoning Tag Attached: Tooltip
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038605
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038606
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038607
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038608
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038609
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038610
2023-08-13 04:36 ReturnOfReckoning Note Added: 0038611
2023-12-09 15:14 MaxHayman Note Added: 0040743
2023-12-09 15:14 MaxHayman Status new => closed