View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0020772 | Return of Reckoning | General | public | 2023-08-13 04:38 | 2024-06-08 14:21 |
Reporter | ReturnOfReckoning | Assigned To | dalen | ||
Priority | normal | Severity | minor | Reproducibility | have not tried |
Status | assigned | Resolution | open | ||
Summary | 0020772: Zealot/Rune Priest self-res can be used to aid accessing unintended areas / out of bounds. | ||||
Description | Reporter: Zomega-WAR <!-- Issues should be unique. Check if someone else reported the issue first, and please don't report duplicates. Only ONE issue in a report. Don't forget screens or a video. --> **Expected behavior and actual behavior:** The two abilities are "Mark of Remaking" (Zealot) and "Oath Rune of Sanctuary" (Rune Priest). Sort-of bug, sort-of exploit, sort-of unintended side effect? Anyway... These abilities place a blessing on someone that lets them res on the spot when they die. This works fine for normal gameplay, but it also allows them to res on the spot when in an out-of-bounds zones (the "border" zones) or "zone 0". The buff can then be re-cast and then another 10 seconds of out-of-bounds movement is granted before the game kills you. You then just wait for a whle before ressing, recast the buff and get another 10 seconds of movement. If you self-res in zone 0 you can explore forever as zone 0 does not have an out-of-bounds death timer (https://github.com/WarEmu/WarBugs/issues/20771) To prevent this, the self-res should just not work if you are out of bounds or in zone 0, or a general check added that prevents anyone from being ressed into a position that is out of bounds or in zone 0. **Steps to reproduce the problem:** As above. **Testing Screenshots/Videos/Evidences (always needed):** <!-- Drag and drop an image file here to include it directly in the bug report, no need to upload it to another site --> Self-ressed in zone 0 after dying from fall damage when I hit the ground plane. ![image](https://user-images.githubusercontent.com/60266177/222990251-bd988238-456a-45d7-aa93-f03a5e00f17d.png) <!-- Note that game critical and game breaking bugs may award a manticore/griffon (realm specific) at the leads discretion however, asking for one instantly disqualifies you from this reward. --> | ||||
Tags | Map/Area, Terrain | ||||
Commenter: bosli42 Are you sure that you need to selfrez to trigger this? I have done out-of-bounds exploration in various zones both on live and here, and also with non-Zealot and no selfrez in certain zones. As far as I could tell, some zones (I think Elf T1 or T2 was one of them) have the angry-gods message and terminate, but the out-of-bounds "danger" area have no respawn points into the actual map linked but are considered a different map, thus resurrecting the player on-the-spot same as in the Winds of Chaos map (unless it got changed). |
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Commenter: Zomega-WAR > thus resurrecting the player on-the-spot FWIW I've tested with the zones to the east and west of Chaos Wastes and if you die in them without self-res then I got teleported back to IC (Apex area). Not sure if this point is fixed or if it's just using my book point. |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-08-13 04:38 | ReturnOfReckoning | New Issue | |
2023-08-13 04:38 | ReturnOfReckoning | Tag Attached: Map/Area | |
2023-08-13 04:38 | ReturnOfReckoning | Tag Attached: Terrain | |
2023-08-13 04:38 | ReturnOfReckoning | Note Added: 0039472 | |
2023-08-13 04:38 | ReturnOfReckoning | Note Added: 0039473 | |
2024-06-08 14:21 | Emissary | Assigned To | => dalen |
2024-06-08 14:21 | Emissary | Status | new => assigned |