View Issue Details
ID | Project | Category | View Status | Date Submitted | Last Update |
---|---|---|---|---|---|
0021601 | Return of Reckoning | General | public | 2023-12-10 00:30 | 2024-06-04 02:02 |
Reporter | Caffeinenocup | Assigned To | Emissary | ||
Priority | normal | Severity | major | Reproducibility | random |
Status | closed | Resolution | unable to reproduce | ||
Summary | 0021601: KOTBS Aura/guard/punt | ||||
Description | Punt is a bit buggy, like sometimes we cannot punt someone behind us and sometimes (with the camera on the opposite direction) we can, happen more often as 2H. Auras and guards are disabled "randomly" but suspecting a "shatter" bug or if it's volontary i didn't saw it specified on patch note. | ||||
Tags | No tags attached. | ||||
Edit: I wanted to say "intentional" not "volontary" Auras and guards are disabled "randomly" but suspecting a "shatter" bug or if it's intentional i didn't saw it specified on patch note. |
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idk if this is related to BG /KOBS only (since both tanks shares similarity with their Punt being coded differently than other tanks, from live our punt would not fire the first time you try punt someone that was immune, now is always disable and not jsut the first time , differently from other tanks that just waste the punt), idk what changed code wise but i got problem with my bg punt aswell yest night in rvr. I cant understand if its a latency problem due server lag but st melee skills seems to have problem landing on ppl, the punt especially and especially if i tried afetr attempt to punt someone that was immune; it feels ike there is some kind of check the skill attempt to do and it cause delay into the punt. Then if the target it still is in range then it get punt. Idk if its a problem of all ST melee skill when ppl move in rvr. Maybe its a lack of range compensation between activation and server check on the player target OR was jsut server lag that mess everything not sure sy. | |
Hi Caffeinenocup, Thank you for your report. The issue with the Knight of the Blazing Sun (KOTBS) punt, auras, and guard abilities behaving inconsistently has not been reproducible. Due to the age of this ticket, we will be closing it for now. If you continue to experience these issues, please provide detailed feedback, including screenshots or video evidence. This will help us investigate and address the problem more effectively. Thank you for helping us improve the game! Best regards, Emissary |
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Date Modified | Username | Field | Change |
---|---|---|---|
2023-12-10 00:30 | Caffeinenocup | New Issue | |
2023-12-10 00:37 | Caffeinenocup | Note Added: 0041486 | |
2023-12-15 05:14 | Tesq | Note Added: 0041699 | |
2024-06-04 02:02 | Emissary | Assigned To | => Emissary |
2024-06-04 02:02 | Emissary | Status | new => closed |
2024-06-04 02:02 | Emissary | Resolution | open => unable to reproduce |
2024-06-04 02:02 | Emissary | Note Added: 0043101 |