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IDProjectCategoryView StatusLast Update
0022113Return of ReckoningAbilitiespublic2024-06-19 20:27
Reportertheemadcarrot Assigned ToEmissary  
PrioritynormalSeveritymajorReproducibilitysometimes
Status closedResolutionunable to reproduce 
Summary0022113: Movement speed on flee lost after being hit.
DescriptionMultiple times today I have used flee in order to create separation between myself and the enemy, but anytime I have used the ability and then get hit by an ability from an enemy player I lose the speed bonus from using it, but still stuck with 0 ap for the 10 second duration. This leads to the user who pressed flee not able to cast any abilities while still being stuck at normal run speed.
Steps To ReproduceUse flee and have an enemy player hit you.
Additional InformationSo far only have been playing my engineer so not sure if this affects every class
TagsAbility, bug

Activities

zumos2

zumos2

2024-01-16 17:28

reporter   ~0042137

Are you sure you didn't accidentally cancel flee by pressing the button again?
theemadcarrot

theemadcarrot

2024-01-16 17:32

reporter   ~0042138

No. Happened many time now to me

Issue History

Date Modified Username Field Change
2024-01-16 16:25 theemadcarrot New Issue
2024-01-16 16:25 theemadcarrot Tag Attached: Ability
2024-01-16 16:25 theemadcarrot Tag Attached: bug
2024-01-16 17:28 zumos2 Note Added: 0042137
2024-01-16 17:32 theemadcarrot Note Added: 0042138
2024-06-19 20:27 Emissary Assigned To => Emissary
2024-06-19 20:27 Emissary Status new => closed
2024-06-19 20:27 Emissary Resolution open => unable to reproduce