View Issue Details
| ID | Project | Category | View Status | Date Submitted | Last Update |
|---|---|---|---|---|---|
| 0022454 | Return of Reckoning | Dungeons | public | 2024-03-12 15:48 | 2024-05-07 20:47 |
| Reporter | R1CH | Assigned To | Vegetaplays | ||
| Priority | normal | Severity | minor | Reproducibility | have not tried |
| Status | closed | Resolution | fixed | ||
| Summary | 0022454: Gunbad Boss: Masta Mixa fists a little overtuned | ||||
| Description | I ran Gunbad with the new changes yesterday and while the difficulty increase was notable, the fists on Masta Mixa felt a bit over tuned. Not only do they do significantly more damage, but they seem to move as fast as a player, so if you're caught in the (bigger?) AOE, it's very hard to escape. They also seem to change target randomly and sometimes teleport onto a new player (perhaps when a new fist is supposed to spawn?). | ||||
| Additional Information | I would suggest reverting the speed increase, the damage and AOE increase makes them challenging enough. | ||||
| Tags | No tags attached. | ||||
| The only change to the fists were the AA damage increase. The radius and AA speed were unchanged. For now i will slightly lower the AA damage, to make it a little bit easier to pull away from. Thanks for the ticket! | |
| Date Modified | Username | Field | Change |
|---|---|---|---|
| 2024-03-12 15:48 | R1CH | New Issue | |
| 2024-03-17 01:57 | Vegetaplays | Note Added: 0042584 | |
| 2024-03-17 01:57 | Vegetaplays | Assigned To | => Vegetaplays |
| 2024-03-17 01:57 | Vegetaplays | Status | new => resolved |
| 2024-03-17 01:57 | Vegetaplays | Resolution | open => fixed |
| 2024-05-07 20:47 | Vegetaplays | Status | resolved => closed |