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IDProjectCategoryView StatusLast Update
0022607Return of ReckoningAbilitiespublic2024-09-04 22:51
ReporterDelerium69 Assigned Todalen  
PrioritynormalSeveritymajorReproducibilityalways
Status closedResolutionfixed 
Summary0022607: Rain of Fire Not Working as intended...?
DescriptionTooltip says that it rains down fire on a spot for X seconds but thats actually not whats happening. Instead it seems to be snapshotting who is at that spot at the time it was cast and no matter where the people that were in the circle at the time of the initial cast move to, they take continous damage. Additionally the spell does not take into account if any new enemies enter the target circle during the cast which it should.
Steps To Reproduce1. Cast on a few people
2. Ask them to move out of the spell and watch the damage ticks still continue on them until the end of the spell channel

2nd check:

1. Cast in a spot and ask someone to run into where the rain of fire is being cast.
2. Watch as no damage is done to the people entering the cast area.
TagsNo tags attached.

Activities

Delerium69

Delerium69

2024-04-23 20:25

reporter   ~0042728

I'm also not convinced that its hitting people correctly. I've dropped it on a big group with no other BW's around and its maybe hit one or none of them.
Wdova

Wdova

2024-04-24 08:43

reporter   ~0042731

I noticed exact the same behaviour on EngineerĀ“s Phosphorous shell. Maybe all of these spells are affected the same way.
Delerium69

Delerium69

2024-04-24 08:54

reporter   ~0042732

I should add that prior to the big shakeup on abilities, this was all working correctly.
zumos2

zumos2

2024-05-22 17:54

reporter   ~0042896

I can confirm this behaviour for Rain of Fire.
R1CH

R1CH

2024-05-22 18:31

reporter   ~0042910

I can't confirm this for Phosphorous Shells, I've been playing a lot of engineer lately and the skill works as intended, with each tick doing damage only to people in the targeted area.
zumos2

zumos2

2024-05-24 12:24

reporter   ~0042919

I tested Pit of Shades, Phosphorous Shells and Tzeentch's Firestorm and they all work properly, so the issue is isolated to Rain of Fire.
wonshot

wonshot

2024-06-04 04:28

reporter   ~0043116

As for the "snapshotting" part. I noticed the same yesterday with a knight superpunting a Zealot who was doing Winds of Insanity. Eventhough the Zealot went airborn and landed into the backline of an Order warband the effect still persisted both where he initially stood and channeled Winds, but also Orderplayers in the back where he landed were getting pushes around by his winds. So this Snapshotting effect might be a thing in some ability code.

Also as a side note, Channeled abilities are not getting interrupted when you get punted/pushed so I wonder if this is related to snapshotting in some way. I didnt make a bugreport as I couldnt find a way to reproduce this solo.
wonshot

wonshot

2024-06-04 04:52

reporter   ~0043117

Can confirm an easy step to reproduce this Rain of Fire bug:
step1: Cast detaunt on a mob from 100ft to aggro it without damaing it.
step2: Cast rain of fire on top of your self before the mob gets to you
step3: as the mob enters the RoF area and you still channeling it, the mob is not taking damage as it wasnt in the initial circle.
dalen

dalen

2024-06-30 21:24

manager   ~0043771

fixed for next patch
MaxHayman

MaxHayman

2024-09-04 22:51

administrator   ~0044361

Released

Issue History

Date Modified Username Field Change
2024-04-23 20:21 Delerium69 New Issue
2024-04-23 20:25 Delerium69 Note Added: 0042728
2024-04-24 08:43 Wdova Note Added: 0042731
2024-04-24 08:54 Delerium69 Note Added: 0042732
2024-05-22 17:54 zumos2 Note Added: 0042896
2024-05-22 18:31 R1CH Note Added: 0042910
2024-05-24 12:24 zumos2 Note Added: 0042919
2024-06-04 04:28 wonshot Note Added: 0043116
2024-06-04 04:52 wonshot Note Added: 0043117
2024-06-04 21:25 Emissary Assigned To => dalen
2024-06-04 21:25 Emissary Status new => assigned
2024-06-30 21:24 dalen Status assigned => resolved
2024-06-30 21:24 dalen Resolution open => fixed
2024-06-30 21:24 dalen Note Added: 0043771
2024-09-04 22:51 MaxHayman Note Added: 0044361
2024-09-04 22:51 MaxHayman Status resolved => closed