R1CH
2024-10-20 20:40
reporter
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Might be actually the intended behavior- 250ms cd allows several procs in the same second, and there are several abilities in game which do several hits with intention of potential of triggering several procs off same ability use. |
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I tried to check this through slow motion recording of the attack and it's very hard to tell what the actual delay is - one time I measured 260ms between the damage instances and another time 233ms. Without millisecond precision in the combat log I'm not sure of the actual values (and I assume the log timestamps are client-side regardless), I can't seem to find where this is calculated on the ability viewer either. |
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This is how it worked live with Welf double hits (finishers) + it shows Kiss dmg in combat log before the attack that procced it, which is also how it worked Live. Glad to see that it actually works like this now! |
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